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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
XO
![]() Join Date: Mar 2007
Posts: 411
Downloads: 1
Uploads: 0
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![]() Quote:
Taking a quick look, I see it has an ID of 55 in the Stock CSV set. I also see some trigger maru specific code that does a general text inspection at the CSV set name to determine if it has "trigger maru" in it, and if it does, it treats 55 special during the tube specific code, which is weird because in my set, trigger maru damage management is still 55, in other words, 55 wasn't repurposed to tubes or anything in tm. So there could be a problem there. One fix might be to make sure your CSV set name as referenced in the launch bat file doesn't say "trigger maru" which would cause it to be treated as stock (of course if you're used to running in TM mode, that might cause a bit of a shock.) Another option might be to change all instances of ID 55 to some other obscure number as mentioned above. Whenever you suspect something weird about the ID, change it, and be sure to change it in every CSV it might be referenced in, in both the ID column and the PARENT column. Generally speaking most testing was done in stock, and TM was kind of tacked on and was never really fully vetted as well as it could have been. Hope that's clear enough and leads you to a solution... sorry I can't even test this as I don't have a working microphone at the moment. I do on my laptop, if I have time I will try tomorrow! |
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#2 |
Watch
![]() Join Date: Dec 2007
Posts: 19
Downloads: 148
Uploads: 0
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Sorry, I am just logging off and heading to bed or I'd write a proper reply, Erik. I'll get to that tomorrow or Thursday depending. Thanks for taking the time to post.
I just wanted to share that I installed ActivePerl and enabled the debug output you had in that until loop. This is what I found interesting: Code:
Mouse clicking at 336,871 for Damage Control Team (id=572) 17476==15292&&59637==63423 17039==15292&&60394==63423 16602==15292&&61151==63423 16165==15292&&61909==63423 15728==15292&&62666==63423 15291==15292&&63423==63423 14855==15292&&64181==63423 ...and off it goes into an endless loop... |
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#3 | |
中国水兵
![]() Join Date: Jul 2007
Posts: 275
Downloads: 21
Uploads: 2
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__________________
Damage Control 1.1 - LeoVampire Edition - Can you trust the experience of your crew to inform you of how deep you can really dive? |
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#4 |
Mate
![]() Join Date: Jun 2005
Location: Ireland
Posts: 53
Downloads: 370
Uploads: 0
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1680x1050 not supported?
Hi. First, thanks for a great mod
![]() I play Trigger Maru variant using 1680x1050 resolution. I have edited the main.cfg and the shspeech.bat accordongly:- Code:
@cd dist voice 1680x1050 "trigger maru" 1 right sh4 I can see the mouse click on the dial and it is clicking in the wrong place. Have I edited the files correctly? PS. I should probably mention that I have also downloaded the SH3 variant and it works fine with the dials. Last edited by kraszus; 04-14-10 at 12:33 PM. |
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