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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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I'd like to see a completely reworked subsim that is based on modern day attack subs. A Silent Hunter meets Dangerous Waters with a fully dynamic campaign based on a "What if" chapter in history.
Everybody wants some accurate portrayal of a historic war for some reason. To me, it's a bit boring, because I know as a German U-boat Captain, I'm a loser regardless. Give us an untold story to live out based on a "what if" scenario where the tides of the war can go either way. I don't believe one sub and its captain are going to win the war single handed, but mission success in the game could be covered with some form of overall success for the entire military based on your success. Regardless, I'd like to see multiple nations represented in the game and all the hardware they've got brought to the table, because the most fun about these types of games to me is exploring something totally new. Off topic: BTW, I'm having an absolute blast playing Just Cause 2 on the PC right now for those of you wondering about it. It's so much better than the first version! It's one of the best sandbox free-roam games I've ever played. The graphics and sounds are top notch and the island to explore is freakin HUGE! The game is very stable as well. Just shows that "it IS possible" for devs and software companies to produce something better than they produced before! Take notes from them UBI! ![]() |
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#2 |
Rear Admiral
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To deal with time compression they would have to about start everyone within a 15nm area, even then it would take hours to finish one battle.
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#3 |
Born to Run Silent
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We don't "need" a SH6, but what's wrong with having one?
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#4 |
中国水兵
![]() Join Date: Apr 2006
Posts: 271
Downloads: 82
Uploads: 0
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No,nothing wrong Neal,but better we wait for 4 years from now and we have a state of art Naval Sim. No hurry.
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#5 | |
Shark above Space Chicken
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"However vast the darkness, we must provide our own light." Stanley Kubrick "Tomorrow belongs to those who can hear it coming." David Bowie |
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#6 |
Commodore
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Personally, I'd prefer the expansion/DLC route to build on the current base rather than a new version which would abandon it. Imagine what SHIII would have been if all the development of SHIV had been done as add-ons instead of a new standalone product. All the improvements would have been applied to the original, fixing bugs, adding content, upgrading graphics and fx. You'd have one game where you could play the entire war in any theater as German or US sub, heck maybe even Japanese, British, and Italian to boot. Add realism mods on top of that - nirvana. That's my hope for this game.
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- heretic I enjoy drinking beer. MightyFine Crew Mod 1.2.1 - Updated 22 March MightyFine Less Annoying Footsteps Crew AI Scripting Information |
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#7 | |
Lieutenant
![]() Join Date: May 2009
Location: Romania
Posts: 259
Downloads: 94
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#8 | |
中国水兵
![]() Join Date: Apr 2006
Posts: 271
Downloads: 82
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I tell you guys,for all those you like the modern warfare this one can become with the time the great ultimate Combat Sim ever built. ![]() |
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#9 |
Stowaway
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If it's to follow in the footsteps of SH5, the answer is NO.
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#10 | |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
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Good Lord! Is that still going on? It's been, what, 8 or 9 years? JCC |
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#11 |
Engineer
![]() Join Date: Mar 2005
Posts: 218
Downloads: 14
Uploads: 0
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Did we really need SH5 to be published in such a messy state?
The worst part of SH5 for me is that its announcement caused the cancellation of GWX for SH4. I don't care about SH6. SH5 did enough damage already do the submarine simulation enthusiasts.
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...Sinking deeper into the cold, dark oceans of life ![]() Last edited by msxyz; 03-28-10 at 11:19 AM. |
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#12 | |
Admiral
![]() Join Date: Apr 2005
Posts: 2,320
Downloads: 0
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Lead Pursuit has more chances of bringing to market a naval sequel of Falcon 4 AF then the XSI guys have of even putting out the first "episode" of their flight sim. |
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