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Old 03-27-10, 12:44 AM   #11
Bramtyr
Sailor man
 
Join Date: Aug 2008
Posts: 43
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I've started to work with Etheberge on trying to add some photorealism to the emblems. Here's a start on just a few:





these are all at 25% ... i haven't worked with any .dds texture files but I'm hoping someone has an idea on how to get them from .png into SH5, and retain its alpha channel. I can't on my mac at the moment, unfortunately, so I can't look into the process.
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