![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Lieutenant
![]() Join Date: Mar 2007
Location: Shropshire UK
Posts: 266
Downloads: 21
Uploads: 0
|
![]() ![]() I noticed someone posted in another thread that they had a white background to their emblem in the game. I guess the reason this is happening is because there is no alpha channel saved with the image. Think of it like this. The alpha channel, pictured above, is acting as a mask. Anything in the alpha that is black is transparent in the resulting image. Anything white in the alpha is solid in the resulting image. Therefore the black is acting like a mask. So, what if the white of the alpha is not white, but grey? Well, depending on how dark the grey is, it adds transparency to final image. Eh? Well, it would be a mix of white and black (gray). So if the white part of the alpha has black in it (black is transparent) the final result would be a semi-transparent image. Geddit? Last edited by BlackSpot; 03-26-10 at 10:17 PM. |
![]() |
![]() |
![]() |
#2 |
Sailor man
![]() Join Date: Aug 2008
Posts: 43
Downloads: 19
Uploads: 0
|
![]()
What about bumpmapping... to make the image look like its painted on an uneven metal surface, whats the best rout for this? I've tried making some emblems and they look artificially smooth even with some texturing painted on.
|
![]() |
![]() |
![]() |
#3 | |
Lieutenant
![]() Join Date: Mar 2007
Location: Shropshire UK
Posts: 266
Downloads: 21
Uploads: 0
|
![]() Quote:
I'm not even sure bump mapping is the answer anyway. The emblems need a bit of grunge and grime. This can be done by painting onto the alpha channel. I'll add a tutorial soon. (Wife has got me gardening at the moment) ![]() The way to do it would be to use grunge brushes in Photoshop on the alpha channel to chip away at the paint. This would have the effect of making areas of the emblem transparent so it shows the hull paintwork underneath. |
|
![]() |
![]() |
![]() |
#4 |
Sailor man
![]() Join Date: Aug 2008
Posts: 43
Downloads: 19
Uploads: 0
|
![]()
Already working on that with Etheberge. Results are promising so far!
http://www.subsim.com/radioroom/show...=164789&page=3 |
![]() |
![]() |
![]() |
#5 |
Lieutenant
![]() Join Date: Mar 2007
Location: Shropshire UK
Posts: 266
Downloads: 21
Uploads: 0
|
![]()
Looking nice
![]() |
![]() |
![]() |
![]() |
|
|