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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Grey Wolf
![]() Join Date: Nov 2009
Location: Weimar
Posts: 930
Downloads: 86
Uploads: 0
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and the obligatory: "be more aggressive!" ![]() no problem: in GWX there is this first patrol in August, it's meant to sail around for some days then come back to port. don't know exactly why, but some *.dat-files need this approach. and only after this first patrol you should consider upgrading your boat, do it before and it could end in disaster too. but read the GWX-manual, it helps a lot.
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#2 | |
Machinist's Mate
![]() Join Date: Aug 2007
Location: London, England
Posts: 129
Downloads: 23
Uploads: 0
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#3 | |
Chief of the Boat
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You are given extra renown in GWX3.0 to nullify the renown hit you take for sinking the 'British' ships. The general idea was we wanted you to have the opportunity to practice using your boats and weapons systems prior to the commencement of hostilities. Set SH3 Commander to 20 days in port Choose 7th Flotilla out of Konigsberg Commence August 39 (game will automatically choose 1st day of the month BECAUSE YOU HAVEN'T UPGRADED ANYTHING...HAVE YOU?) On day 4 of your patrol you'll be ordered back to base Teleport back Apply for a transfer to 1st or 2nd Flotilla Patrol 2 will commence on 24th August which allows you to travel to your assigned patrol grid unmolested prior to the commencement of hostilities (which is precisely what happened in RL). SINK EM ALL!! ![]() |
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#4 |
Machinist's Mate
![]() Join Date: Aug 2007
Location: London, England
Posts: 129
Downloads: 23
Uploads: 0
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Thanks all for the tips, it should be ok from now on (I hope
![]() Also how do you teleport back? (sorry not played SH3 for a while since my last official patrol ![]() |
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#5 |
Rear Admiral
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Hit Esc, choose Exit Patrol, then click Dock At: [your home base] in the lower right of screen.
You will be instantly docked at your home base without having to sail there from your patrol grid or wherever you are. But I think if you are at 100% realism maybe this option is no longer available. |
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#6 | |
Machinist's Mate
![]() Join Date: Aug 2007
Location: London, England
Posts: 129
Downloads: 23
Uploads: 0
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#7 |
Eternal Patrol
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I always run separate careers, one from each flotilla. I use the August 1st start for my 2nd Flotilla captain, sail out of the inner harbor, then turn around and dock again, just for fun. Set my 'Days In Port' for 18, and get sent to see on August 19th, just like fourteen u-boats actually did. I go to my assigned grid and wait, just also like they did.
For my 1st (IIa) and 7th flotilla careers, I start on September 1st, just like the old days.
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“Never do anything you can't take back.” —Rocky Russo |
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#8 |
Stowaway
Posts: n/a
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How was the german ASW?
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#9 | |
Chief of the Boat
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At 100% realism the teleport function IS NOT available. You could always tweak the realism levels up to 99% without making the game any more difficult...this would give you maximum renown %. |
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