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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Chief
![]() Join Date: Apr 2005
Location: France
Posts: 311
Downloads: 51
Uploads: 2
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Thanks, and you have a PMessage ![]()
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________________________ Gimme tons of patches ! Athlonic's MCCD "More Crew Commands by Dialog" MOD for Silent Hunter 5 Version 1.04 SH5 1.2.0 Ready Athlonic's TSAF Mod : Torpedo_Speed_Abilitie_Fix_for_TDC ![]() |
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#2 |
Sea Lord
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#3 |
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
Posts: 3,856
Downloads: 344
Uploads: 0
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very nice, it works perfectly here in win XP. I like being able to ask the navigator for depth under keel, makes him feel useful.
I presume you will try to add orders for the soundman, I would rate this as a priority, but its your mod. very impressive. ![]()
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#4 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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#5 |
Canadian Wolf
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Very nice
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#6 | |
Chief
![]() Join Date: Apr 2005
Location: France
Posts: 311
Downloads: 51
Uploads: 2
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version 0.91b :
Quote:
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__________________
________________________ Gimme tons of patches ! Athlonic's MCCD "More Crew Commands by Dialog" MOD for Silent Hunter 5 Version 1.04 SH5 1.2.0 Ready Athlonic's TSAF Mod : Torpedo_Speed_Abilitie_Fix_for_TDC ![]() |
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#7 |
The Old Man
![]() Join Date: Mar 2002
Location: Ayr,Scotland,UK
Posts: 1,392
Downloads: 79
Uploads: 0
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Fantastic work Athlonic (and Heretic) although screenshot 2 illustrates why tabbed panels should probably be used if possible in the future of this mod, it would allow division of general orders/ special abilities/ chit chat and stop the boxes becoming huge in depth as the amount of orders increase. maybe the tabbed management screen could offer some insight into this?
Anyway brilliant work this far, definitely a must have mod which perfectly illustrates the devs original intentions for the game UI.
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Tags |
command, crew, dialog, mod |
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