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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#136 | |
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
Posts: 3,856
Downloads: 344
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![]() Quote:
what did they get?
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#137 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
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Hrm... I dident get the email.. probably got tossed as spam
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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#138 |
Machinist's Mate
![]() Join Date: Mar 2010
Posts: 122
Downloads: 8
Uploads: 0
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#139 |
Commodore
![]() Join Date: Jul 2008
Location: England
Posts: 628
Downloads: 62
Uploads: 0
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Heroes over Europe wasn't too bad, I didn't like HAWX, and haven't played EndWar.
Hey, at least they you something, other than the finger of course.
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"I must confess that my imagination refuses to see any sort of submarine doing anything but suffocating its crew and floundering at sea." - H. G. Wells
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#140 |
Machinist's Mate
![]() Join Date: Apr 2007
Posts: 130
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I hear the plan is now to give those who bought the previous SH series but not SH5 a free copy of their 5 best sellers. They will call it a salute to those who trust in Ubisoft's reputation for gaming enhancements.
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#141 |
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
Posts: 3,856
Downloads: 344
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yes, I would rather have HAWX than Prince of Persia.
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#142 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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No, you wouldn't.
![]() Seriously, just a poor rip-off from Ace Combat. ![]()
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Contritium praecedit superbia. |
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#143 |
Commodore
![]() Join Date: Jul 2008
Location: England
Posts: 628
Downloads: 62
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Played the demo, and that's about the right of it. Not good at all.
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"I must confess that my imagination refuses to see any sort of submarine doing anything but suffocating its crew and floundering at sea." - H. G. Wells
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#144 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
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Well the shaft or not we did just get free stuff from ubisoft. Most other companies would send us an email simply saying "sorry" and go F@$& yourselves.
Even if its a ploy the make us happy...it shows they care. they fixed the servers, they didn't have to give us anything...but they did. and that was nice of them and besides my mommy told me not to look a gifthorse in the mouth ![]()
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Member of the Subsim Zombie Army |
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#145 |
Machinist's Mate
![]() Join Date: Mar 2010
Posts: 122
Downloads: 8
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It shows they are desperate more like. For a company that has just created such a DRM in order to stop even one copy being pirated, to then give away it's products shows that they really are in the ****. They don't give a rats about SH5 customers, they just want to sweeten the image of their company as they know that Splinter Cell Conviction and Settlers 7 are coming out next with the same DRM crap and they want to encourage as many as they can to give their fun DRM a go and buy their games with the psychology of 'well if it doesn't work that well, I'll get a free game anyway' instilled in the potential customer.
UBI know that give something for free, even a turd, it will generate an irrational sense of goodwill in many. |
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#146 |
Dipped Squirrel Operative
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For all those who chose the snowboard sim ...
![]() I pirated this from the official UBIsoft SH5 forum ![]() it's from Tinkerbell12 - Great job lol Greetings, Catfish |
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#147 |
Commodore
![]() Join Date: Jul 2008
Location: England
Posts: 628
Downloads: 62
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There is only one thing to say to that. ROFLMFAO!
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"I must confess that my imagination refuses to see any sort of submarine doing anything but suffocating its crew and floundering at sea." - H. G. Wells
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#148 | |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
Uploads: 0
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![]() Quote:
but by all means man continue to make lemons out of lemonade...I'll take your code and get both games if you wanna give it to me
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Member of the Subsim Zombie Army |
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#149 |
XO
![]() Join Date: Apr 2005
Posts: 410
Downloads: 18
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Of course they need to fix the game with more patches , but as others have said some companies would have either ignored the problem or sent an email saying sorry.
A free game , ok not a great choice , but its better than a poke in the eye with a jaggy stick. |
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#150 | |
Stinking drunk in Trinidad
![]() Join Date: Jan 2010
Posts: 349
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And to do so, I will pull up the counter example of companies like Microprose that went away long before piracy and downloads were developed (to this extend, or at all). Hence, you cannot claim piracy as primary cause for their end. But what you will find if you think about their fate, is for one that their casual products did not succeed in the broad market (for many reasons), and their specialized nice-products (like a sub simulator) didn't generate enough revenue. That is what it is, and if you get into the business of developing a niche-product, you can't expect to be a millionaire in no time, if at all. Now, there is also a second class of examples, and that is companies that just warmed up game ideas time after time, and didn't spice the product up enough. To make it enticing. Say "Sid Meiers Gettysburg" was a successful game, but the sequel "Antietam" ended the series -- why? I guess it was but a new map, and everything else was just the same. And there is many examples of that class, maybe even the two points I mentioned above are just two symptoms of exactly this issue here. And that was even before the times of harsh DRM or OSP-DRM, which now add a very bitter taste to everything particularly for legal owners, and induce them to see minor flaws of a product in a darker light then without. (EDIT: ) Moreover, the entertainment business has been expanding at a much faster rate than population growth or wealth ("money") increase. Each entertainment sector, movies, games, music, books, and real-life from sports to paintball, has grown strongly over the last 10-20 years. But since the consumer are limited (in number, their free time and money), every company and product will naturally get a smaller piece of cake every year and will have to present much better than average "products" to expand. So I begin to think, and I bet with the SHV disaster it could have proven clearly this time if the pirates had for once stayed out of this, that it is the companies failing to bind customers by delivering "novel" games, added-value products (a thick printed manual, and other thing that you can't download on a site) and better service! I think SHV would be a premier example of a product developed tangentially to what the community had hoped for (see Neals review), and that is why there is so much outcry and disappointment. And this may turn into lack of commercial success, and the consequences. I think Ubisoft may have done more harm with a repeated buggy release and the OSP-DRM to its own sales than the pirates could have. Unfortunately I have as little credible and unambiguous evidence for my hyothesis as you do have for yours, so it's not worth arguing about anything that we can't change either opinions on. But I want to put it out there as a possibility that may be worth thinking critically about, and not focus on one possibility and ignore all the others (thats why the world is round...). The future will likely teach how bad piracy really is, or whether companies are actually harming themselves more by not treating the customers as kings.
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Scientific facts are not determined by the opinion of the majority, nor by a democratic vote. Last edited by janh; 03-26-10 at 02:30 PM. |
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