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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#91 |
Nub
![]() Join Date: Mar 2010
Posts: 4
Downloads: 16
Uploads: 0
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I just start test this mod, great work
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#92 |
Commander
![]() Join Date: Mar 2006
Location: St.Petersburg, Russia
Posts: 474
Downloads: 166
Uploads: 0
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#93 | |
Commodore
![]() Join Date: May 2007
Location: Sneek, The Netherlands
Posts: 635
Downloads: 43
Uploads: 0
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![]() Quote:
Ok but where do I place these then? - BFB Soviet Captains Office - BFB GW_BfB_Fix - BFB History_target_Submarine_GW_Balt - BFB Nomograph + Plotter - BFB Real_Min_GW_Balt - BFB Rough Crew Uniform - BFB Sub Info Pack |
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#94 |
Nub
![]() Join Date: Mar 2010
Posts: 2
Downloads: 13
Uploads: 0
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Hello everyone
addition to real sub mod Now I present to you almost real submarine M-XII Displacement above-water / underwater - 206/256 т. Speed surfaced / submerged - 14 / 8,2 knots The crew of 20 people. Diesel engine - 1 - 800 hp Electric Motor - 1 - 400 hp Propeller shaft - 1 The battery pack is 56 parts МЛ - 2 Dive Time - 110 seconds (normal) Range-under water 60.48 miles at 3 knots .- I checked it out personally (technical characteristics, is 110 miles but this can be achieved in the game) above the water 3440 miles at 9 knots, not tested Time battery discharge to 50% at the speed of 3 knots - 12 hours Time battery discharge to 100% at the speed of 3 knots - 23-24 hours (tested) Added identical engines: - Diesel- 38-КРН-8 - electric motor- ПГ-12 Weapons-2 torpedoes link to download-http://www.filefront.com/15928557/real-M-XII-v-1.1.rar/
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Last edited by MOOR; 03-25-10 at 11:46 AM. |
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#95 |
Commodore
![]() Join Date: May 2007
Location: Sneek, The Netherlands
Posts: 635
Downloads: 43
Uploads: 0
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Man I wish there would be a translation mod for all the ingame text. I don't care if it was by google or anything.
I tried it yesterday but not getting any normal letters and bearing is a no go. |
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#96 | |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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http://www.subsim.com/radioroom/down...o=file&id=1498 It should put enough of the game into English to make BFTB playable. |
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#97 |
Commodore
![]() Join Date: May 2007
Location: Sneek, The Netherlands
Posts: 635
Downloads: 43
Uploads: 0
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yea, come to think about it I didn't check if teh folder structure was ok. Will do that this afternoon.
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#98 | |
Swabbie
![]() Join Date: Oct 2006
Posts: 14
Downloads: 4
Uploads: 0
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#99 |
Swabbie
![]() Join Date: Oct 2006
Posts: 14
Downloads: 4
Uploads: 0
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#100 |
Seaman
![]() Join Date: Apr 2010
Posts: 37
Downloads: 44
Uploads: 0
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Is there an ENGLISH version?? this looks so awesome!!!
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#101 |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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.....renders have been made with Vue environment?
....Battle of the Baltic If it is Battle of the Baltic then you will need to download these files:\ http://www.subsim.com/radioroom/down...o=file&id=1498 http://www.subsim.com/radioroom/down...o=file&id=1520 |
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#102 | |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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![]() Quote:
For the remainder of this reply, I could not isolate the problems I wrote about below. Always the Baltic fleet years 1941 or 1942, various subs and either division group. I tried various combinations but still some Russian text or fonts was left over with messages, sightings and radio reports. I have not tried to see if I get translate them through an online translator. I have also had a small problem with torpedoes not showing up at a career launch. It is random. I would then start the mission and save the game. Exit to the main menu. Torpedoes would be there. After my first patrol return, the torpedoes are shown for what is available in port. Baltic_Ver_100 Baltic_ Soviet Captains Office Baltic_GW_SP1 to 1.01 -This file I got from: http://translate.google.com/translat...six-oceans.ru/ it is similar in size but has a few different files, + the 1.01 loading screen then the first page post for http://www.six-oceans.ru/files/GW_BfB_Fix.rar Baltic_Real_Mines_GW Baltic English Campaign v2 Baltic Weapons Data Last edited by Mikemike47; 04-14-10 at 11:06 PM. |
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#103 | |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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![]() Quote:
BFB Rough Crew Uniform BFB Sub Info Pack Did not find them yet. |
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#104 |
Lieutenant
![]() Join Date: May 2009
Location: Romania
Posts: 259
Downloads: 94
Uploads: 0
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WOW! This is amazing! I hope you continue this project, someday I'll give it a try!
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#105 |
Medic
![]() Join Date: Nov 2002
Location: Dutchman living in beautiful Austria
Posts: 169
Downloads: 212
Uploads: 0
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Great mod!
![]() Really nice submarines with "soviet" feel. Would really like to use them versus japanese (1945) shipping in deepwater (Wladiwostok base?) My little contribution to get that little extra atmosphere: I took the band-sound already in the mod and converted it to OGG so as to be played in the main menu... Main menu sound: (hear that commisar blare and band play ![]() http://www.2shared.com/file/12840962...ster_Loop.html (then: the download link is below right below file URL.) Goes to: Data/Sound/music file. Backup old one or better, use JGSME. Would make it JSGME ready but really suck at technical stuff.... ![]() Thanks Russian community for great mod! Enjoy trebb
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Flying Dutchman Last edited by trebby; 04-26-10 at 05:55 AM. Reason: checking |
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