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#1 |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
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I generally use impact exclusively in the early part of the war,and also in turbulent seas because magnetics have a tendency to prematurely detonate due to the current activating the sensitive warhead.
Magnetics are great for large ships and I reckon battleships,because you will want to cause massive damage as soon as possible in the latter case.And you are right about the force involved with mags,it is vented UP into the ship potentially breaking its back. Like you ,I also prefer shots aimed at the ship's bow section allowing for forward momentum to HOPEFULLY cause the ship to flood.
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#2 |
Chief of the Boat
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If you've gort the realistic torpedo setting enabled use impact until mid to late 41....otherwise magnetic (other than in heavy seas) because they tend to create more damage and are not dependant on angle on bow parameters.
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#3 |
Stowaway
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I've got a Self Imposed Restriction. No changing the trigger once it's in the tube.
(They'd have to pull it partialy out to do this). Partly due to this I keep everything set to impact. Other reasons: Impact is more reliable. I can set, and leave, my depth setting at 3 Meters. BDU forbid use of magnetics for a time. In a convoy situation I don't want to spend time setting depths. A further reason: SH3 magnetics seem to have a very high success rate against warships. The reality is ALL USN warships did and do undergo degausing (demagnification). (Helpful against magnetic mines, as well as torpedoes). I would have to assume that all RN warships underwent the same treatment. |
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#4 |
中国水兵
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Location: Uppland, Sweden
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I use G7a with magnetic pistol under the keel, with few exceptions in very rough sea. It is by far the most effective way to sink a ship as I see it. Generally you don't need to aim for a specific spot on the ship - though it helps if you do - cause it almost always make sufficient damage anyway. You've got a lot more opportunities too, since you can hit a ship in any angle.
The rumors about the magnetic being error prone are way overated, if you look at the effectiveness they've got. |
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#5 |
Stowaway
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#6 |
Ocean Warrior
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In reality the Germans had MAJOR problems with their torpedoes in the beginning,duds were apparently a nightmare
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#7 | |
Chief of the Boat
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#8 |
Stowaway
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#9 |
中国水兵
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In reality war sucks!
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#10 |
Stowaway
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