SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 03-24-10, 03:47 PM   #10
jdkbph
Captain
 
Join Date: Mar 2007
Posts: 508
Downloads: 104
Uploads: 0
Default

Quote:
Originally Posted by AVGWarhawk View Post
Agreed. Right now it is 'go bag an unrealistic number' but that is for the guys who like to blast stuff. Nothing wrong with that. We are missing a lot of things yet to make it more realistic. Hell, all of my torps work! Not one dud! I due time fellas.
Hmmm.... I don't think the magnetic detonators are working at all. They will go off on contact, but when they're used properly, most just sail placidly by, a meter or less below their target's keel.

JD
jdkbph is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:55 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.