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Old 03-24-10, 12:18 PM   #1
kylania
Silent Hunter
 
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Quote:
Originally Posted by Commie View Post
Hate to think that the huge totals required and simple(no?) AI is to make the game more appealing to the action game crowd. Don't see any real reason for it otherwise. In that case they should have gone the Battlestations Midway/Pacific or HAWX route, though Battlestations at least had a good approximation of battles and was fun to blast away with the Yamato.
This is totally the case with the stock game. But thankfully there's enough sim and advanced features and scripting under the hood that we'll be able to mod it into the sim it should be.
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Old 03-24-10, 01:32 PM   #2
The General
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Before release The Devs wrote that in the Campaign, once you sink a particular ship, you wouldn't see it again, 'just like real life' they said, while holding up SH5 like it was the benchmark for realism. How many Dido class have you gotta sink?! How many Dido existed in The Big One?!
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Old 03-24-10, 01:41 PM   #3
kylania
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16? But yeah, ships respawn, but perhaps they weren't supposed to?
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Old 03-24-10, 01:42 PM   #4
piri_reis
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Quote:
Originally Posted by The General View Post
Before release The Devs wrote that in the Campaign, once you sink a particular ship, you wouldn't see it again, 'just like real life' they said, while holding up SH5 like it was the benchmark for realism. How many Dido class have you gotta sink?! How many Dido existed in The Big One?!
In every user folder, there is a CampaignProgress.cfg which has some entries related to unique ships:

Code:
[CampaignProgress.UniqueShipsStatus]
IsEmpty=false

[CampaignProgress.UniqueShipsStatus 1]
Name=HMS Suffolk
ClassName=CAHMSSuffolk
Active=true
Dead=false

[CampaignProgress.UniqueShipsStatus 2]
Name=HMS Barham
ClassName=BBQueenElizabeth
Active=true
Dead=false

[CampaignProgress.UniqueShipsStatus 3]
Name=KM Schlesien
ClassName=BBSchleswigHolstein
Active=true
Dead=false
If you somehow named all the Dido classes and made appropriate modifications to the campaign files, what you're asking could be done.
I don't know how the game mechanic works with the values above, though I've read people sinking multiples of a supposedly unique ship... So the question that if this works is still there
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