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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Canadian Wolf
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Judging from how SH3 & 4 rolled out, this won't be the last one either.
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#32 |
Chief
![]() Join Date: Apr 2005
Location: France
Posts: 311
Downloads: 51
Uploads: 2
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The link to the 1.2 patch doesn't work ...
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________________________ Gimme tons of patches ! Athlonic's MCCD "More Crew Commands by Dialog" MOD for Silent Hunter 5 Version 1.04 SH5 1.2.0 Ready Athlonic's TSAF Mod : Torpedo_Speed_Abilitie_Fix_for_TDC ![]() |
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#33 |
Watch Officer
![]() Join Date: May 2007
Posts: 339
Downloads: 1
Uploads: 0
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rofl all the features that was suppose to be in when sh5 was released...
NOW FIX SUBS ON RAILS
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I only need one torpedo. ![]() |
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#34 |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
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Thats it? Hopefully thats an incomplete list...
Because if after nearly a month thats all they managed to fiix.. well, then thats pretty sad. |
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#35 |
The Old Man
![]() Join Date: Sep 2004
Location: Melbourne, Australia
Posts: 1,509
Downloads: 4
Uploads: 0
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They are busy working on the add-on content.
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#36 |
Rear Admiral
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Be happy its being patched at all.
If track record holds true, there are two more patch's to go. Although, this time, i question if the game will get the usual 4 patch's this time around. I'm Not sure why. *shrug* |
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#37 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
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I saw this thread directly above "Patch 1.2 is out" and didn't even open it at first, just thought, "okay, now that's just silly, don't say "No joke!" if you're just messing about".
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#38 |
Watch
![]() Join Date: Feb 2010
Posts: 30
Downloads: 76
Uploads: 0
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Nobody has mentioned the torpedo speed/TDC bug from the torpedo man's passive ability? That should be top priority as well.
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#39 |
Loader
![]() Join Date: Mar 2010
Posts: 83
Downloads: 68
Uploads: 0
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I wrote about it in their feedback post but it's prolly drowned in the endless sea of rant and whine.
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#40 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
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You know, they'd save themselves a lot of time by just downloading everything from the Mod Workshop and packing it into a mod
![]() "Patch two is out! Fixes a whole slew of bugs and unbalances and reworks the UI! Oh, and here's a concept shot of the new S-100 we're about to give you!" ![]()
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#41 |
A-ganger
![]() Join Date: Mar 2010
Posts: 78
Downloads: 22
Uploads: 0
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lol at those fixes....
Hey, the mod community here should write a list on what THEY have added / fixed since the game was released. I'd bet you 500 bucks it would be at least 10 times as long. ![]() Just as with the Total War games, i wonder why im paying the developers instead of the modders.. (those of you who played ETW at release knows what i mean). |
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#42 | |
Officer
![]() Join Date: Dec 2009
Location: British Waters
Posts: 243
Downloads: 98
Uploads: 0
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They need to be careful business models usually state that it takes 6-7yrs for customers to return for a 2nd go, not sure how applicable that is to the games industry but still the point is relevant. I hope they get it sorted it not good for anyone to see it fail, they do need to fix their comms though. |
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#43 |
Nub
![]() Join Date: Mar 2010
Posts: 3
Downloads: 5
Uploads: 0
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Without a stadimeter fix, the patch is useless to me ... at least fixing the stadi lets me practice my 100% realism torpedo attacks; without it this is just an arcade game.
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#44 | |
Chief
![]() Join Date: Mar 2010
Posts: 325
Downloads: 42
Uploads: 0
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Maybe they just listed the bugs they dont feel that embarassed about, but will actually fix alot more. Howabout the stupid periscope always starting a mission raised? Or the Sub submerging in the Sub-pen? |
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#45 | |
Chief
![]() Join Date: Mar 2010
Posts: 325
Downloads: 42
Uploads: 0
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But yeah ETW is just a crap/buggy game in my opinion. |
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