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#1 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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Sounds interesting, I'll be watching this one.
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#2 |
Helmsman
![]() Join Date: Apr 2005
Posts: 105
Downloads: 27
Uploads: 0
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Sounds good so far!
![]() When expanding your mod please don't doverdo it and keep in mind that the convoi escorts' main task was to bring the convoy to it's destination alive and not to go hunting U-Boats for hours. You know, I had a bad experience in SH3 GWX, where I was hunted for over 12 hours by 4 escort DDs, while the convoi was left completely unprotected. They should have driven me off or forced me to dive deep (and try to kill me for a SHORT time period), while calling in support (CAS / hunter killer group) and then resume protecting the convoi. This totally unrealistic experience actually made me uninstall GWX. But I'm sure you already knew this, so I'll just shut up. ![]() |
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#3 |
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
Posts: 3,856
Downloads: 344
Uploads: 0
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sounds very interesting.
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#4 |
Sailor man
![]() Join Date: May 2006
Posts: 46
Downloads: 32
Uploads: 0
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The nice thing with SH5 Scripting mechanic is, you can take all that into account
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#5 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
Uploads: 0
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agreed they shouldn't be so bloodthirsty that they leave the entire convoy behind!
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Member of the Subsim Zombie Army |
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#6 |
A-ganger
![]() Join Date: May 2006
Posts: 76
Downloads: 31
Uploads: 0
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Even if the destroyers are too devoted maybe a little bit or thirsty for blood, better than before it is.
Great Work ![]() before they have even ignored one. ![]() Damn AI ![]() Great work. now it's tricky to stay alive or escaping. ![]()
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![]() Member of A.O.T.D Es gibt zwei Arten von Bugs 1. Programmfehler 2. Fehler zwischen Monitor und Sitzlehne Die 2. sind die schlimmeren, denn die kann man nicht beheben. |
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