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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Dude
![]() Join Date: Mar 2010
Posts: 173
Downloads: 26
Uploads: 0
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Havnt followed totally, but do we have a working gramaphone with music yet?
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#2 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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Hey I noticed today that the "Fire at waterline" or "Fire at superstructure" appears to work
![]() The change course by clicking on compass rose does nothing for me either. The rudder control (subset of compass) does work however the navigator is a tad off... For instance I will order right 10degrees rudder, the nav will announce "Right 2 degrees rudder" a visual inspection confirms that it is indeed at 10 degrees ![]()
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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#3 | |
Black Magic
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#4 |
Stowaway
Posts: n/a
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Darkwraith are you also upgrade this mod?
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#5 |
Sailor man
![]() Join Date: May 2009
Posts: 46
Downloads: 177
Uploads: 0
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#6 |
Black Magic
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all my UIs will be integrated into one mod. Via one file you'll select which UI mode you want to use and which settings you want (lock/no lock displayed, player guidance enabled, certain TAI features enabled/disabled, TDC type, etc.). This way you can try them all out.
Eventually I'll have a page in the 'options' page of the game where you'll be able to select this while playing the game and thus change your UI on the fly. |
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#7 |
Ensign
![]() Join Date: Dec 2001
Location: USA/Florida/Sweden
Posts: 234
Downloads: 5
Uploads: 0
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Specs Windows 10 64 bit Pro Asus Z - 97A Intel I7-4790K 4 Ghz 16 Gig Trident Claw DDR 3 2 x 760 GTX 2048 mem in SLI. WD 1T Hd Ultra/WD Black 640 Corsair 850W PSU |
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#8 | |
Stowaway
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