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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
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...say is this compatible with the old style explosions mod ?
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Stormy...... |
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#2 |
A-ganger
![]() Join Date: May 2009
Posts: 76
Downloads: 281
Uploads: 0
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#3 |
Navy Dude
![]() Join Date: Mar 2010
Posts: 173
Downloads: 26
Uploads: 0
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Ilike the look of it, unfortunately does not solve the slow fps in single core cpus, so, only thing to be done is just eventually plop down the cash for a new system.
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#4 | |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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![]() Quote:
hansolo just deleted the "fireworks" in the effects. nothing else...
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#5 |
A-ganger
![]() Join Date: Mar 2010
Location: Berlin
Posts: 72
Downloads: 98
Uploads: 0
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....yep, looks good......thx for that...
![]() Achso, der kommt ja aus deep down below.... ![]() Diese seitlichen verpuffungen sind weg, oder habe ick dir nur noch nicht gesehn, wäre cool wenn die wieder bei sein könnten, sofern ick die nicht übersehen habe.... ![]() Ansonsten auf jedenfall besser als das Feuerwerk davor finde ick, vieleicht könnte man aus diesem Feuerwerk das ein oder andere Notsignal machen, wie einst bei SH3, als kleiner anreiz oder Idee vieleicht...... Sry mate´s, for that German text.... I´m Temporallilili....out of order...öhm...english.....or drunken........ ![]() ![]() Last edited by -PriLLi-; 03-21-10 at 01:52 PM. |
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#6 |
Watch
![]() Join Date: Apr 2009
Posts: 29
Downloads: 56
Uploads: 0
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Smoke seems to go in separate direction from funnel smoke... odd that.
Ahh not your mod doing its a stock game issue Last edited by VonLowe; 03-21-10 at 02:59 PM. |
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