![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#16 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() |
![]() |
![]() |
#17 |
Watch
![]() Join Date: Mar 2010
Location: FR
Posts: 19
Downloads: 11
Uploads: 0
|
![]()
Ecellent, i'm a real noob in sub simulation (first paly on SH5) and i was able to apply those method instantly and that's quite indispensable to have a real felling about sub capability and restriction. Add a lot of realisme and fun to the game. Thanks a lot
![]() ![]() ![]() I'm now playing in hard realisme option and i love it ![]() Sail Safe |
![]() |
![]() |
![]() |
#18 |
Planesman
![]() Join Date: Aug 2007
Location: Russia
Posts: 187
Downloads: 182
Uploads: 4
|
![]() |
![]() |
![]() |
![]() |
#19 | |
Swabbie
![]() Join Date: Mar 2010
Posts: 12
Downloads: 6
Uploads: 0
|
![]() Quote:
WTF you don't even play the game. Make your own ELITE TUTORIAL for SH5 so i can look into it otherwise your post is just bragging that "I'm a pro u r noobs loool!!1!" |
|
![]() |
![]() |
![]() |
#20 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
|
![]()
Don't feel bad Peni, manual targeting is just fine with map contacts on. Everyone can play this game anyway they'd like.
We're slowing getting to the point where all the tools are available to make true 100% targeting possible, but right now it's still too restrictive to me. Besides, seeing how close I am to being seen is just as exciting as having no idea what so ever. Play how you want and enjoy yourself, don't let other's play styles get you down. ![]() |
![]() |
![]() |
![]() |
#21 | |
Swabbie
![]() Join Date: Mar 2010
Posts: 12
Downloads: 6
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#22 | |
Watch
![]() Join Date: Feb 2010
Posts: 30
Downloads: 76
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#26 | |
Hellas
![]() |
![]() Quote:
wellcome to Subsim and ...good hunting ! ![]() bye
__________________
Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
|
![]() |
![]() |
![]() |
#27 | |
Swabbie
![]() Join Date: Mar 2010
Posts: 12
Downloads: 6
Uploads: 0
|
![]() Quote:
I have MoraleMod and Krupp's moral fix + torp fix but I'm not sure if I've installed 'em properly. I unzipped 'em in SH5/MODS, then enabled 'em with JSGME. I got some message that they modify the same file!? Yesternight I missed from 900 meters with 3 torps that went slightly ahead of target. That was easy straight shot from about 90 degree angle. I will try to modify that AbilityValue command line later. |
|
![]() |
![]() |
![]() |
#28 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
|
![]()
Yup, do the MoraleMod first, then the Torp Fix. Torp fix will complain that it's changing the same files, which is fine since it's based on the MoraleMod's version of the file.
Also make sure you have the proper speed on a ship, and also that they didn't see the torps coming and slow down. |
![]() |
![]() |
![]() |
#29 | |
Swabbie
![]() Join Date: Mar 2010
Posts: 12
Downloads: 6
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#30 |
Sparky
![]() Join Date: Apr 2002
Posts: 150
Downloads: 5
Uploads: 0
|
![]()
these tutorials have been helpful..but I still cant sink a thing with torps
![]() |
![]() |
![]() |
![]() |
|
|