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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#5 |
Lieutenant
![]() Join Date: Apr 2005
Location: Scotland
Posts: 269
Downloads: 20
Uploads: 0
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I was using a clean 1.4b install and the fatigue seemed the same as in all other versions, i.e. the crew recovered when TC was 64 or more. After installing SH3 Commander and running with that I got the circumstances you describe. It's not too bad though, you're crew's fatigue only seems to drop so far then stop, so while you're sub's efficiency is much lower you shouldn't be dead in the water.
Or so I hope anyway! |
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