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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Admiral
![]() Join Date: Apr 2005
Posts: 2,320
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You cannot steal software unless you're picking the boxed product from the retail shelf without paying. To steal is to deprive physically something from someone. Copying a software without authorization is called copyright infrigement. Just saying eh, words are important. |
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#2 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
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Why is this in the SH5 forum? This is the SH5 forum, not the "DRM systems of various game companies" forum.
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#3 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
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It looks like EA is not really paying attention or in their arrogance think they can do it better.
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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#4 |
Stinking drunk in Trinidad
![]() Join Date: Jan 2010
Posts: 349
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I find it an important extension of the OSP DRM issue introduced with SHV. And since SHV still suffers from DRM, I am happy that other people post useful information on this topic.
This is pretty much as expected and I agree that it will lead to a pay-per-play scheme for the major publishers games, giving them at least a more steady cash-flow, if not even an increased revenue per player per game. Whether it will affect contents positively I would question. Some companies have a history of listening well to their community, and implementing wishes and improvements -- without a pay-per-play concept. Other didn't listen without it, and what reason would there be that their valuing of customers would suddenly change? This is really bad, but I am happy that my gaming interests are mostly niche-type areas and products such as detailed and realistic strategy and simulations. Those are luckily mostly supplied by small companies like Matrix, and to my experience such small but realism and detail-dedicated studios perform their developments much better than the bigger ones. They still rely on publishing bug-free quality on the release day, and providing the customer with the feeling to be personally valued.
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Scientific facts are not determined by the opinion of the majority, nor by a democratic vote. |
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#5 |
Loader
![]() Join Date: Mar 2010
Posts: 83
Downloads: 68
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Well, I've never bothered to learn backgammon or such, maybe it's time to start learning as I won't go to console bs...
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#6 |
Medic
![]() Join Date: Jan 2002
Posts: 164
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I kinda feel the need to freeze my current installed game collection in Carbonite. 12 Titles, all of them DRM free, covering every major genre of interest to me... might never again be possible to say that in the future.
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#7 |
Captain
![]() Join Date: Jan 2004
Posts: 522
Downloads: 32
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this trend picks up , to other companies , this might very well backfire and kill the pc gaming industy.
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![]() "One torpedo ... one ship" my SH5 lighting mod http://www.youtube.com/watch?v=LkM5k8SXpWo my SH5 audio mod http://www.youtube.com/watch?v=CIN5RHeL8B8 |
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#8 |
Helmsman
![]() Join Date: Mar 2010
Location: New York
Posts: 105
Downloads: 19
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As much as I hate it I'd prefer EA stick with their "Project $10" then a DRM.
It's mainly aimed at consoles and limiting trade in game sales. You buy the game new you get a code in it that will get you free things, like upcoming map packs and upgrades. If you buy it used you don't get that code and have to buy one for $15. If you don't buy the code then you have to buy the map packs and upgrades by themselves. Still waiting to see what they do with the new football games coming out Air for Football $5 (Expires after 20 games) Away Team Jersey: $2.50 Regulation Helmet: $4 (Will not work with playoff or superbowl games) Playoff Helmet: $4 Superbowl Helmet: $5 |
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#9 | |
Seaman
![]() Join Date: Mar 2010
Location: Germany
Posts: 37
Downloads: 11
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#10 |
Rear Admiral
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Any other sources collaborate?
Only one source and April 1st is right around the corner. |
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#11 |
Watch
![]() Join Date: Aug 2009
Posts: 16
Downloads: 8
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EA just went from worst to... erm?
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#12 | |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Activision?
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Contritium praecedit superbia. |
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#13 | |||
Torpedoman
![]() Join Date: Feb 2004
Location: Here, sometimes there
Posts: 113
Downloads: 0
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Perhaps you haven't noticed, but the vast bulk of games released on PC these days are nothing but shoddy ports of console versions. Heck, Ubisoft has an openly admitted policy of not releasing PC versions until months after the console release. Quote:
The reality is games sell massively better on console than PC: Just look at games like Bioshock where the difference was ten to one. Quote:
Oh, and first sim: ![]()
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It all started with a goat, a golf club and a pack of Marlboro Red's... |
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#14 |
Watch
![]() Join Date: Mar 2008
Posts: 16
Downloads: 2
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EA have virtually pulled out of the PC gaming industry so I am not sure what the point of this is.
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#15 | |
Loader
![]() Join Date: Jul 2007
Location: Saint Louis MO
Posts: 87
Downloads: 7
Uploads: 0
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We almost need a forum for members who own and actually play the game to discuss it without members who are peeved about the DRM chiming in whenever there is a hint of negativity. |
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