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Old 03-19-10, 08:15 AM   #1
goldorak
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Originally Posted by DMB3428 View Post
this is probably going to become a way of life from now on, they cant stop people from stealing the software therefore we all have to pay the price.

You cannot steal software unless you're picking the boxed product from the retail shelf without paying. To steal is to deprive physically something from someone. Copying a software without authorization is called copyright infrigement. Just saying eh, words are important.
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Old 03-19-10, 08:21 AM   #2
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Why is this in the SH5 forum? This is the SH5 forum, not the "DRM systems of various game companies" forum.
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Old 03-19-10, 08:46 AM   #3
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Why is this in the SH5 forum? This is the SH5 forum, not the "DRM systems of various game companies" forum.
Well in all fairness SH5 was really the point man on this drm scheme so its going to be discussed here like it or not.

It looks like EA is not really paying attention or in their arrogance think they can do it better.
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Old 03-19-10, 09:56 AM   #4
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I find it an important extension of the OSP DRM issue introduced with SHV. And since SHV still suffers from DRM, I am happy that other people post useful information on this topic.

This is pretty much as expected and I agree that it will lead to a pay-per-play scheme for the major publishers games, giving them at least a more steady cash-flow, if not even an increased revenue per player per game. Whether it will affect contents positively I would question. Some companies have a history of listening well to their community, and implementing wishes and improvements -- without a pay-per-play concept. Other didn't listen without it, and what reason would there be that their valuing of customers would suddenly change?

This is really bad, but I am happy that my gaming interests are mostly niche-type areas and products such as detailed and realistic strategy and simulations. Those are luckily mostly supplied by small companies like Matrix, and to my experience such small but realism and detail-dedicated studios perform their developments much better than the bigger ones. They still rely on publishing bug-free quality on the release day, and providing the customer with the feeling to be personally valued.
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Old 03-19-10, 10:12 AM   #5
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Well, I've never bothered to learn backgammon or such, maybe it's time to start learning as I won't go to console bs...
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Old 03-19-10, 10:14 AM   #6
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I kinda feel the need to freeze my current installed game collection in Carbonite. 12 Titles, all of them DRM free, covering every major genre of interest to me... might never again be possible to say that in the future.
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Old 03-19-10, 10:54 AM   #7
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this trend picks up , to other companies , this might very well backfire and kill the pc gaming industy. sales will be crap and very little titles being made.
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Old 03-19-10, 10:13 AM   #8
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As much as I hate it I'd prefer EA stick with their "Project $10" then a DRM.

It's mainly aimed at consoles and limiting trade in game sales. You buy the game new you get a code in it that will get you free things, like upcoming map packs and upgrades. If you buy it used you don't get that code and have to buy one for $15. If you don't buy the code then you have to buy the map packs and upgrades by themselves.

Still waiting to see what they do with the new football games coming out
Air for Football $5 (Expires after 20 games)
Away Team Jersey: $2.50
Regulation Helmet: $4 (Will not work with playoff or superbowl games)
Playoff Helmet: $4
Superbowl Helmet: $5
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Old 03-19-10, 11:08 AM   #9
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Originally Posted by Conrad von Kaiser View Post
As much as I hate it I'd prefer EA stick with their "Project $10" then a DRM.

It's mainly aimed at consoles and limiting trade in game sales. You buy the game new you get a code in it that will get you free things, like upcoming map packs and upgrades. If you buy it used you don't get that code and have to buy one for $15. If you don't buy the code then you have to buy the map packs and upgrades by themselves.

Still waiting to see what they do with the new football games coming out
Air for Football $5 (Expires after 20 games)
Away Team Jersey: $2.50
Regulation Helmet: $4 (Will not work with playoff or superbowl games)
Playoff Helmet: $4
Superbowl Helmet: $5
+1 'cause for me this sucks much more than DRM. SH5 is actually not more than a Demo Version. Full of bugs, only one U-boat type, a campaign until 1943 etc. Once it's stable and Uplay works we have to pay for month, maybe years until we have a full game......
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Old 03-19-10, 11:09 AM   #10
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Any other sources collaborate?

Only one source and April 1st is right around the corner.
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Old 03-19-10, 05:58 PM   #11
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EA just went from worst to... erm?
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Old 03-19-10, 06:53 PM   #12
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EA just went from worst to... erm?
Activision?
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Oh so true, the good old times. Actually, was AOTD ever modded? Would are the chances that someone could ever get the source for such a little old baby?
Don't know, pretty rare for a developer to release the source for anything, even a 15 year old game.
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Old 03-19-10, 09:12 PM   #13
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Walk into your local games or electronics shop lately? especially Gamestop or EB Games? I don't even bother anymore. Its all console, and a few token PC gams now.

Most brick and mortar stores are 80% console games now. The PC games are always on some back rack. It's feels like your walking into the XXX section in a video store.

If whats on the self is any indicator, PC games are indeed on their way out, and have been for some time.

INtersting thought is PC games is what has driven the technology in computing. If PC gaming draws down to an irrelevant level as to not be a driving force anymore, i wonder how this will effect other technology areas. From GPU',s to CPU's.
While I agree certain doom merchants have been banging that drum for a long time now, the difference, if finally they are right: PC gaming has become a niche market.
Perhaps you haven't noticed, but the vast bulk of games released on PC these days are nothing but shoddy ports of console versions.
Heck, Ubisoft has an openly admitted policy of not releasing PC versions until months after the console release.

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I'm not so sure I wouldn't attribute a lot of the brick-and-mortar inventory losses to digital distribution, though. I haven't bought a physical copy of a game in...oh, probably four years? Direct2Drive and Steam get all my business.
Digital distribution is only around 10-15% of sales, and 90%+ of that is concentrated in the US and Western Europe.

The reality is games sell massively better on console than PC: Just look at games like Bioshock where the difference was ten to one.

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Originally Posted by Cavell View Post
That's kind of an odd statement to make, given that Direct2Drive offers unlimited downloads of any game you've ever purchased, as does Steam.

I've gone through three different systems, wiped my hard drives countless times, uninstalled them all, etc. They'll be there as long as IGN and Valve are in existence. Same probably couldn't be said of DVDs, which I have a tendency to lose/scratch/set on fire.
But then again not everyone has unlimited downloads and a connection to download a 6gb+ file as many times as they want.

Oh, and first sim:
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Old 03-20-10, 01:56 AM   #14
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EA have virtually pulled out of the PC gaming industry so I am not sure what the point of this is.
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Old 03-19-10, 01:16 PM   #15
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Originally Posted by mookiemookie View Post
Why is this in the SH5 forum? This is the SH5 forum, not the "DRM systems of various game companies" forum.
It is getting a bit tiring reading all the posts/threads about the DRM. The real shame is the bugs aren't gamebreaking especially with the mods. However I believe DRM + bugs = rants & raves.

We almost need a forum for members who own and actually play the game to discuss it without members who are peeved about the DRM chiming in whenever there is a hint of negativity.
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