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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Captain
![]() Join Date: Apr 2004
Location: Ottawa
Posts: 536
Downloads: 106
Uploads: 0
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Come to think of it, it's probably the first U-boat sim I can remeber (except maybe Sub Battle Simulator) that doesn't reference the KM Grid.
I could understand if it was forgotten or dropped, but I suspect it was deliberately left out as it didn't conform to the modernist, iPhone look they were shooting for, not just in regards to the GUI, but the entire presentation of the game. Reminds me of Assassin's Creed. Brilliant game., but I just couldn't get into it, because of that whole gimmicky time travel thing. Ruined the historical immersion for me. Quote:
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