SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-18-10, 09:10 AM   #16
sharkbit
The Old Man
 
Join Date: Apr 2008
Location: Denver, CO
Posts: 1,529
Downloads: 334
Uploads: 0
Default

I have not edited anything in the files as stated in the read me. I'm like you-I want to install via JSGME and play. I thought I'd play it as is and go from there and have been happy with the results. I don't have that many hours with it installed still, so I haven't seen everything there is to see yet.

I'm not sure about the nights yet. I've only done one night time submerged attack(yesterday and I had a little issue with crash diving while submerged-). I haven't done any surface attacks at night yet, and probably won't at the point I am in the war-too many radar equipped escorts running around in late 1943,....... with hedgehogs--shudder.

My nights were already fairly light, but I don't think unrealistically so. My old rig had a ATI card and the nights were darker than a well digger's arse. My old, tired eyes had it pretty difficult with my nose pressed up against the monitor to see what I was aiming at. My wife always asked "What are you doing? There's nose prints on the screen!"

When I got a new rig last year with a NVIDIA card, the first thing I noticed was how much lighter the nights were. Sometimes I think maybe a little unrealistically bright(still not sure yet), but it is easier on the eyes.
I've read somewhere where that is a characteristic of NVIDIA cards.

Hope this helps.
__________________
“Prejudice is blind. There will always be someone who says you aren’t welcome at the table. Stop apologizing for who you are and using all your energy trying to change their minds. Yes, you will lose friends, maybe even family. But you will gain your self-respect. You will know your worth. Once you have that, nothing can stop you.”
sharkbit is offline   Reply With Quote
Old 03-18-10, 09:22 AM   #17
Paul Riley
Ocean Warrior
 
Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
Uploads: 0
Default

Well,if it works for you and you are happy with it then i'm gonna give it a shot.I MAY (not sure) edit the sensors.dat files as the author states this will allow the watch to spot ships at up to 20km away.Having said that,i'm not even sure if this is even possible in real life as 20km is a bloody long way away!
ATI cards DO tend to render shadows slightly darker in some games,and this can be beneficial where stealth/shadows are important,such as in another favourite game of mine 'thief - deadly shadows'
I'm gonna install this before next patrol!

Thanks for your replies SB,and for mentioning this mod in the first place.
__________________
Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes
Paul Riley is offline   Reply With Quote
Old 03-18-10, 09:26 AM   #18
Paul Riley
Ocean Warrior
 
Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
Uploads: 0
Default

Quote:
Originally Posted by sharkbit View Post

I'm not sure about the nights yet. I've only done one night time My old, tired eyes had it pretty difficult with my nose pressed up against the monitor to see what I was aiming at. My wife always asked "What are you doing? There's nose prints on the screen!"


Been there done that,minus the wife of course,i'm not married
You should have told her "dear,I am studying the fantastic anatomy of this greenfly on my screen,an absolute marvel of nature!" LOL
__________________
Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes
Paul Riley is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:29 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.