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Old 03-18-10, 07:53 AM   #1
Gammelpreusse
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Quote:
Originally Posted by Dowly View Post
I'm sure the ruler and the actual distance between objects is just fine. Propably just problems with "calibration" of the scaler.

At work, so I can't try it myself atm, but does the ruler distance when applied to the U-Boat lengh (or any other ship for that matter) fit to scale?
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Old 03-18-10, 07:55 AM   #2
Dowly
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Quote:
Originally Posted by Gammelpreusse View Post
At work, so I can't try it myself atm, but does the ruler distance when applied to the U-Boat lengh (or any other ship for that matter) fit to scale?
I don't think that the ship markers (or the uboat marker) have been scaled so they represent the real length of the object.
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Old 03-18-10, 07:58 AM   #3
Gammelpreusse
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Originally Posted by Dowly View Post
I don't think that the ship markers (or the uboat marker) have been scaled so they represent the real length of the object.

Hmmm. Time to test this out this evening, I assume. But giving Torpedo symbols usually hitting the ship at the right spot both in the engine itself and on the map updates, it may fit after all.
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Old 03-18-10, 08:01 AM   #4
Dowly
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Originally Posted by Gammelpreusse View Post
Hmmm. Time to test this out this evening, I assume. But giving Torpedo symbols usually hitting the ship at the right spot both in the engine itself and on the map updates, it may fit after all.
Cant test with merchants (as there's none around), but the uboat marker's length is 100 meters, so atleast the uboat marker is not reflecting the real length. You make a good point about the torpedo thing, tho.
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Old 03-18-10, 08:04 AM   #5
Gammelpreusse
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Originally Posted by Dowly View Post
Cant test with merchants (as there's none around), but the uboat marker's length is 100 meters, so atleast the uboat marker is not reflecting the real length. You make a good point about the torpedo thing, tho.
100 meters? Oy vey, that does not bode well.
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Old 03-18-10, 08:00 AM   #6
gutted
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My money is on that 15km scale "graphic" not being scaled correctly.

Tools should be working fine. I'm sure we would have noticed it sooner if they weren't.
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