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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
Uploads: 0
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Just had a look now.Could you provide a quick list of some of the major things it changes?,I have read it alters the bow spray/foam?,and list any potential problems/conflicts one could experience with the mod,that you know of.
Thanks!
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#2 |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
Uploads: 0
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A few screenshots of the mod in action would be ideal at this point
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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#3 | ||
The Old Man
![]() Join Date: Apr 2008
Location: Denver, CO
Posts: 1,529
Downloads: 334
Uploads: 0
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In that short time, I have had no conflicts. I have GWX3, h. sie's acm-gui reloaded mod, a torpedo damage mod, various sound and campaign mods enabled and I haven't had any issues so far. Best thing to do is just give it a try and see if you like it and have any problems. Quote:
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#4 | |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
Uploads: 0
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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#5 | |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
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My site downloads: https://ricojansen.nl/downloads |
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#6 |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
Uploads: 0
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I have a widescreen monitor yes,and did apply a resolution fix to allow me to play the game in higher res,but the sun doesnt appear stretched,still looks round,just a bit plain without much radiance.Doesnt matter that much anyway.
Yeah,I shouldnt look at it,good advice ![]()
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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