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Old 03-17-10, 09:58 AM   #1
Heretic
Commodore
 
Join Date: Mar 2005
Location: Nebraska
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Thanks for the many words of encouragement!

I do have to retract something I wrote earlier. My workaround for the command interface is totally unnecesary. It was my lack of understanding of how the sound functions work that was the problem. The command interface works as designed and it is a really great feature.

Now that I do understand the sound functions, it's full speed ahead on turning the crew into a bunch of Chatty Kathys. Currently I'm going through all the sound files, listening to each one and cataloging them for future use.

I also realized I that what I was going to use as a workaround will let me get the watch to clear the bridge when the dive command is given, rather than using the occasasionally flukey IsSubmerged function. I should be able to make them behave in a more realistic manner as well as adding lots of talking.
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Old 03-17-10, 10:07 AM   #2
KarlKoch
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Sounds really promising, will watch this mod developing closely.
One suggestion maybe, dunno if i posted it before:
It would be really great to have a dialog option to let the crew go into the sub prior to submerging. No need to have it mandatory, just an option would be cool. From what i read along the lines, this should be possible (at least later on).
Keep up the good work.
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Old 03-17-10, 12:10 PM   #3
waiduooklis
Nub
 
Join Date: Jan 2010
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Hi, Heretic your mods are very good but i find one mistake.You know that XO is officer but you made him NCO with his shoulder strap of stabsoberbootsmann so if you can fix it in next mods. thanks for you work.
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Old 03-17-10, 12:59 PM   #4
Heretic
Commodore
 
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Quote:
Originally Posted by waiduooklis View Post
Hi, Heretic your mods are very good but i find one mistake.You know that XO is officer but you made him NCO with his shoulder strap of stabsoberbootsmann so if you can fix it in next mods. thanks for you work.
This mod does not touch the graphics. Just AI scripts.
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Old 03-17-10, 01:15 PM   #5
redcoat22
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Back in the hole Heretic!

Should we donate paypal money?
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Old 03-17-10, 11:27 PM   #6
LiveGoat
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My bosun is creeping me out. With his beard he looks like Anton Lavey!

Guys the boys'll be to scared to disobey me now!
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Old 03-17-10, 11:53 PM   #7
kylania
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Quote:
Originally Posted by LiveGoat View Post
My bosun is creeping me out. With his beard he looks like Anton Lavey!

Guys the boys'll be to scared to disobey me now!
haha! I just noticed that tonight, turned around to head to the hydrophone, came up through the hatch and was like "ACK!" *shudder*.
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Old 03-17-10, 12:12 PM   #8
ReallyDedPoet
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Quote:
Originally Posted by Heretic View Post
Thanks for the many words of encouragement!

I do have to retract something I wrote earlier. My workaround for the command interface is totally unnecesary. It was my lack of understanding of how the sound functions work that was the problem. The command interface works as designed and it is a really great feature.

Now that I do understand the sound functions, it's full speed ahead on turning the crew into a bunch of Chatty Kathys. Currently I'm going through all the sound files, listening to each one and cataloging them for future use.

I also realized I that what I was going to use as a workaround will let me get the watch to clear the bridge when the dive command is given, rather than using the occasasionally flukey IsSubmerged function. I should be able to make them behave in a more realistic manner as well as adding lots of talking.
Sounds great
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