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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Mar 2007
Location: Iowa, USA
Posts: 4
Downloads: 16
Uploads: 0
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I really want to buy this game and due to DRM.......don't have a good internet connection all the time.
REMOVE IT!!!!!!!!!!! Consider it signed ![]() |
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#2 |
Swabbie
![]() Join Date: Apr 2008
Posts: 12
Downloads: 93
Uploads: 0
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/signed
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#3 |
Sailor man
![]() Join Date: Aug 2009
Location: Manchester, NH
Posts: 43
Downloads: 151
Uploads: 0
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Signed
(Legit owner of 8+ Ubisoft Titles) |
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#4 |
Medic
![]() Join Date: Mar 2005
Location: New Zealand
Posts: 168
Downloads: 4
Uploads: 0
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I will /sign as well.
I am not willing to take a chance I am one of the unfortunate ones that have problems logging onto (and staying logged on) the authentication servers. Get rid of the DRM and I would definitely buy a copy the minute it happens. If they were smart they would do this before the purchase price is 25% of the original release price.
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\"Emancipate yourself from mental slavery, none but ourselves can free our minds.\" |
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#5 |
Swabbie
![]() Join Date: Aug 2007
Posts: 13
Downloads: 56
Uploads: 0
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signed This is no way to treat honest customers, Ubisoft.
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#6 |
Ace of the Deep
![]() Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
Uploads: 0
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I am against piracy but ubi have to take other steps to avoid that.
Maybe only for starting a game that you have to make a connection to confirm your legal copy. So, my answer is signed.
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#7 |
Watch
![]() Join Date: Sep 2006
Location: Toronto, Canada
Posts: 16
Downloads: 88
Uploads: 0
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Signed.
Which is a shame, because I'm otherwise enjoying the game. It has various shortcomings that are being corrected by the mod community and, hopefully, by future patches. But there has got to be a better way for Ubisoft to protect their product from piracy. Cheers Ceedub |
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#8 |
Navy Seal
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A one-time online activation should be sufficient. They can still tally up how many actually bought the game, including the folks with limited internet connections. Another bonus would be less money spent on server infrastructure; you'd only need authentication services. Less money spent on servers = more money for game development, more money for development of powerful and less obstructive protection methods, and also more money for prosecuting software pirates.
Signed. Matt
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sent from my fingertips using a cheap keyboard |
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