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#16 | |
Stowaway
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Go into the config files. Under "Renown" you will see "neutral -1". Just use notepad to edit out that minus sign. Now you will recieve full credit for sinking neutral ships. Understand better now? |
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#17 |
Machinist's Mate
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Yes. I was confused because I specifically asked earlier if you had to tweak some files to accomplish this.
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#18 | |
Ocean Warrior
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#19 |
Ocean Warrior
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Ultimately,if in doubt I think the best thing we can do when it comes to "should I attack or not" is to consult the flags pullout in GWX3 and verify when that nation becomes hostile.Its really the only way to be sure...I think
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#20 |
Ocean Warrior
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#21 | |
Silent Hunter
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My site downloads: https://ricojansen.nl/downloads |
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#22 |
Ocean Warrior
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haha
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#23 |
Captain
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Sort of confusing. Now I just leave them alone.
I ran across a darken convoy in the northern North Sea escorted by English A+B destroyers, after having a radio message tell me before it was ok to attack in this situation. Ran in and fired two torpedos at a large merchant, hit and sank him along with a destroyer. The large merchant was a Norwegian. I took a renown hit on that one. ![]()
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"Noch und Noch" Prowling the Nord Atlantik with GWX 3.0. |
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#24 |
Ocean Warrior
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It can get confusing sometimes.As others have said,if it is part of a British convoy it would seem a valid target,otherwise may be better to leave it alone.
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#25 |
Machinist's Mate
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On the other hand...
The tonnage figures after each GWX patrol at max realism are already outrageously high. So by attacking a neutral ship that's part of an enemy convoy you would indulge yourself in the historically-factual mistake making, and get slapped on the wrist by high command as a result. Call it 110% realism. |
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#26 |
Grey Wolf
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Life, Liberty and Property! |
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#27 |
Ace of the Deep
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IMO, and only IMO, it comes down to trying to have a more realistic attitude about neutrals and what commanders did and did not do.
Out side of known war zones I simply do not attack neutrals and even in war zones only if they are headed to an enemy port and the distance away leads to the obvious conclusion they could not be going anywhere but an enemy port thus supplying said enemy. The -1 means you will allow the neutral to support the enemy where in real life international law made that verified enemy supporting neutral a fair target. That said I am very strict on attacking neutrals and must say it is very rare that I do so. Any neutral in an escorted convoy would have been a legal target in WWII and if you keep the -1 you are penalized where you never would have been If you can not be diligent perhaps the -1 would suit you better. Wulfmann
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#28 |
Ocean Warrior
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Screw the treaty of Versailles,this time its unrestricted submarine warfare!
I personally don't care about democracy,international rules,regulations or any other restriction for that matter.If I see a neutral in an enemy convoy (why are they there in the first place?) I will waste it,if I see a ship with its lights off (the idiotic fools for not clearly displaying their ID) I will waste it,and if the ship is almost definitely heading to an enemy port (as already mentioned they are aiding the enemy) I will not just waste it I will machine gun the survivors too
![]() As you can see,I am growing restless for some kills now,and for some tonnage to my name,and the treaty of Versailles can kiss my rosy white ARSE! ![]() So neutrals,stay away from enemy convoys,put your lights on,and keep away from their ports...or else ![]() I'll see how long I can keep biting my lip and refraining from attacks without warning against neutrals...not very long I can tell you.
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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#29 |
Eternal Patrol
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A long time ago I set my Neutral in that file to '0'. That way I don't get credit for sinking neutrals, but I don't get punished for it either. It keeps me from just succumbing to temptation and sinking every one I see, and I try to avoid them in convoys as well, but if I accidentally hit one I don't have to worry about anything but a lost torpedo.
I also reduced 'Friendly' from -10 to -1, since every friendly-fire incident in the Ubootwaffe resulted from the sunken ship being where it wasn't supposed to be, and the u-boat captain being exonerated.
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#30 |
Ocean Warrior
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Sounds good to me SS.
I will be doing a bit of editing after this patrol I think,a little renown boost for starters (the +200 for return to port)
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