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#11 | |
Seaman
![]() Join Date: Feb 2010
Posts: 42
Downloads: 28
Uploads: 0
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![]() Quote:
Here`s what they so in stock version: Repair Items Allows to repair destroyed equipment. It`s totally unrealistic. Increase Repair Increases repair speed for 10 minutes. Is it real? I`m going to make a passive skill that improves repair times. Reduce Flooding Times Reduces flooding for 10 minutes. I thought that pumping capacity depends on equipment and (less) on general crew abilities, but not on the engineer`s temporary boost. ![]() In my opinion, active skills have to be something like crew focus - slightly increase one ability and decrease others. |
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