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Old 03-15-10, 09:35 PM   #1
digitizedsoul
Machinist's Mate
 
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I would love to help, although I don't know how much I could.

Just tell me where to start!
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Old 03-16-10, 03:59 AM   #2
Ali Fish
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count me in ! im an accomplished texture artist and general fiddler of files.
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Old 03-16-10, 06:37 AM   #3
Baleur
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Do want!
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Old 03-16-10, 07:02 AM   #4
Furia
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Please start by doing a workhorse escort like a corvete, a frigate or a Destroyer so we can so convoy screening and fight against our bubleheads friends.

I would like to help on this project but I have no specific skills for creating such art.
However you have all my support
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Old 03-16-10, 07:37 AM   #5
digitizedsoul
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I think what killed "us" (surface ship lovers) most in the previous games was the lack of a truly proper damage model.

Also I found that when playing SH4 with playable BB's and such that the best skill level for the enemy BB's and my own was "COMPETENT".

Anything above that and the number of shell hits versus shells fired was just unrealistic. 5/6 shells making contact at nearly maximum range from both mains and secondarys?

While doing this helped a bit with the lack of a proper damage model, once you did start taking inevitable hits it wasn't long before you were done.

Also and i'm sure if you can create diesel exhaust for a Uboat, you could add the ability to create a "smoke screen" which would further make battles more interesting.
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Old 03-16-10, 12:06 PM   #6
de vliegende hollander
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hey sledge fine to see you here

how is it with the tswm ?

can we see something from you for sh5
like a surface vessel or someting like that ?

grt henk
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