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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#10 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Yes the 3 are AI subs
Have their own mis layer - \Ubisoft\Silent Hunter 5\data\Campaigns\CampaignProjects\Common\__Collect orsEdition Open the collectors edition mis and you will see the movements of the U30,U99 and U552 [LanesGraph.Node 1.NodeGroup 1] Type=CE_U99 Name=U99-Patrol1 Country=German Speed=13.000000 StartDate=19380101 EndDate=19451231 ReportPosTime=-1 ReportPosProbability=0 [LanesGraph.Node 1.NodeGroup 1.NGMission 1] Name=U99_Patrol1 ObjectiveType=1 TargetNode=U99_Patrol1 PathNodes= UsePath=false CooldownMonths=0 CooldownDays=1.000000 CooldownHours=1 Priority=0 RewardPoints=0 StartDate=19400618 EndDate=19400618 But errors in Mission editor as not added to the generator node in Kiel or no patrol node on map So it wont work ingame Go figure Same with the 4 ships - they have a Taskforce mis in same folder |
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