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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
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What I realized is that carriers only do need one torpedo hit and they stay in flames.. which is quite weird.
Maybe they should also be reworked !? |
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#2 | |
Machinist's Mate
![]() Join Date: Apr 2009
Posts: 121
Downloads: 44
Uploads: 0
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Maybe they're coded like that on purpose to simulate AvGas lighting onboard - And as a result they burn out of control? If this is true, it definitely needs to be fixed... |
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#3 |
Sea Lord
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No.. the carriers do explode in this way also in stock version... you just have to make one hit and the whole carrier stays in flames... although it is not sunk at this time... but one torpedo to mak a carrier stay in flames is to much.
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#4 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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Since flames do nothing why not have everything always on fire?
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Tags |
barf, brf |
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