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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: May 2005
Location: Somewhere over there
Posts: 834
Downloads: 46
Uploads: 0
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Improved? Hell you made it a fantasy, submarine. Not even modern nukes have that many torpedos.
And only a very few ships go 50 god darned knots!!!! |
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#2 | |
Frogman
![]() Join Date: Mar 2010
Posts: 308
Downloads: 75
Uploads: 0
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lorka42, as long as you are enjoying the game, good for you!
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#3 |
Mate
![]() Join Date: Jul 2005
Location: Charlotte, NC USA
Posts: 59
Downloads: 64
Uploads: 0
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EXTREME SPEED AHEAD!!
Thanks, I will try it out just for kicks. ![]() |
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#4 | |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
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![]() I loved tweaking my boat to go at ludicrous speeds in SHIII.
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#5 |
Captain
![]() Join Date: Mar 2007
Posts: 508
Downloads: 104
Uploads: 0
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Jeez. Cut the guy some slack eh? Might not be for you but some may enjoy it.
JD |
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#6 |
Commodore
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Not everyone is a realism freak. Different strokes and all that.
Lorka42, the modified date on NSS_Uboat7a.GR2 and NSS_Uboat7a.val are over a month ago. Are you sure those files were changed?
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- heretic I enjoy drinking beer. MightyFine Crew Mod 1.2.1 - Updated 22 March MightyFine Less Annoying Footsteps Crew AI Scripting Information |
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#7 | |
Planesman
![]() Join Date: Jan 2010
Posts: 190
Downloads: 35
Uploads: 5
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and :PPPPPPPPPPPPPPPPPPP to the realism phreaks Last edited by lorka42; 03-22-10 at 09:26 AM. |
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#8 |
Grey Wolf
![]() Join Date: May 2005
Location: Somewhere over there
Posts: 834
Downloads: 46
Uploads: 0
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I'm sorry, but when you said improved I was indeed thinking more realistic.
Others have modded stock subs to versions like yours, but they did not call it "improved". They gave it a title that said "this is a fictional remake of the stock boat", such as "Nuclear Type VII" or "Uber U boat" or something silly like that. That is why I scoffed at your "improved Type VIIA" |
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#9 |
Stowaway
Posts: n/a
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FAILED!
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#10 |
Ensign
![]() Join Date: Mar 2001
Posts: 224
Downloads: 95
Uploads: 0
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Hehe you forgot to add the vertical launch tubes for the V-1 and V-2 rockets and a towed array.
![]() Never mind, hehe as it has already being said here, the game could be played either in realistic or sci-fi modes, but I would hardly call that an improvement.
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