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Old 03-14-10, 06:19 AM   #1
Paul Riley
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Maybe this mod is for better torpedoes? as there is no readme I am unsure as to exactly WHAT this does.I hope it tweaks the power setting
http://www.subsim.com/radioroom/down...do=file&id=955
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Old 03-14-10, 06:26 AM   #2
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Quote:
Originally Posted by Paul Riley View Post
Maybe this mod is for better torpedoes? as there is no readme I am unsure as to exactly WHAT this does.I hope it tweaks the power setting
http://www.subsim.com/radioroom/down...do=file&id=955
I'll try it out on the practice missions and report back...
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Old 03-14-10, 06:31 AM   #3
Paul Riley
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Sounds like a plan,good luck with it.
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Old 03-14-10, 06:48 AM   #4
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Another question while I'm here:
How can I make my patrols more interesting? I don't know what to do after my 24 hour grid patrol is up- where do I go? Do I stay there until I run out of fuel?

I stumbled upon a comment that said there was a plug-in or something for SH3C that gave you radio messages with new patrol orders, no luck finding it tho... I want something like that.

What happened in real life?
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Career:3 patrols(37 days), 5 ships sunk 14808GrT

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Old 03-14-10, 07:07 AM   #5
Paul Riley
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I am sure in real life after their assigned patrol was over they got orders to move to new areas,to help in convoy attacks or maybe to pick up survivors somewhere,and even with intelligence gathering by 'shadowing' convoys etc.There IS a mod that simulates this I believe.
What I do is assign myself new patrols in the immediate area,or move to the nearest ship/convoy lane from my position at the time.Fuel economy is very important and I work out all my approx fuel consumptions before moving out,and reserve about 250-500km of fuel for emergencies and high speed chases.

What you could do yourself is consult your map and move out to the nearest EXPECTED area where there is likely to be traffic,and operate out there until you have tired or are running low on fuel.Again,try and work out your fuel consumptions.If fuel economy is important I could show you how I work all my consumptions out,hourly,daily,weekly etc.
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Last edited by Paul Riley; 03-14-10 at 07:19 AM.
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Old 03-14-10, 07:12 AM   #6
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I edited the torp power myself just now..

i did the training mission and it can sink the medium freighter in 1 hot after a while of flooding. and the small tanker went up in a fireball split in half and sunk instantly.

I will be happy to share the modified files
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Old 03-14-10, 07:19 AM   #7
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I think the only problematic "tough guys" are the C2 Cargo (Stock) and the Medium Cargo (GWX). Could those particular ships be the problem, as opposed to the torpedoes?

(I once put 7 torpedoes into a C2 before she went down).
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Old 03-14-10, 07:08 AM   #8
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Quote:
Originally Posted by kabex View Post
Another question while I'm here:
How can I make my patrols more interesting? I don't know what to do after my 24 hour grid patrol is up- where do I go? Do I stay there until I run out of fuel?

I stumbled upon a comment that said there was a plug-in or something for SH3C that gave you radio messages with new patrol orders, no luck finding it tho... I want something like that.

What happened in real life?
24 hours in grid, then AM53.
That'll keep things interesting for you, I hope.

Other Hot Spots:
BF13/BF15 (Southern Aproaches).
AM19 (Rockall Bank).
BC43 (Off Canada, for IXs).
West of Gibralter. In the bottle neck is best.

You'll find others to your liking.
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Old 03-14-10, 06:50 PM   #9
frau kaleun
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Quote:
Originally Posted by kabex View Post
I stumbled upon a comment that said there was a plug-in or something for SH3C that gave you radio messages with new patrol orders, no luck finding it tho... I want something like that.
The mod you're looking for is WB's Mid-Patrol Radio Orders, a search of the Downloads section should pull up both the GWX and non-GWX versions.
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Old 03-14-10, 10:02 PM   #10
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Quote:
Originally Posted by frau kaleun View Post
The mod you're looking for is WB's Mid-Patrol Radio Orders, a search of the Downloads section should pull up both the GWX and non-GWX versions.
How do I install it? It tells me to enable it in SH3C but SH3C doesn't have any mod options... ??

It specifically states that simply enabling by JSGME does not work.
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OBERLEUTNANT WALTER GRÖSSER
U-Boat Commands: 01/09/39 U-21, Type IIA (2 patrols),22/11/39 U-147, Type IID (1 patrol)
Medals: 0, Badges: U-Boat Front Clasp(25/10/39)
Career:3 patrols(37 days), 5 ships sunk 14808GrT

GWX3+SH3C 3.2+SH4 Effects,Thomsen's SP,TMT @ 94% (WE Assist&Map contacts)
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Old 03-15-10, 04:01 PM   #11
frau kaleun
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You need a separate installation of JSGME specifically for SH3 Commander, which will create a MODS folder in the Commander directory. The mod folder for Mid-Patrol Orders goes in the Commander MODS folder, you run JSGME in/for Commander, and you will see the mod available to enable in Commander.
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Old 03-15-10, 04:47 PM   #12
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Quote:
Originally Posted by kabex View Post
How do I install it? It tells me to enable it in SH3C but SH3C doesn't have any mod options... ??

It specifically states that simply enabling by JSGME does not work.
YOU MUST INSTALL VIA JSGME

From the readme:

Installation:
This mod is JSGME ready but must be installed in SH3 Commander. If you try and apply it straight to SH3 it will not work.

This mod is only compatible with SH3 Commander with GWX3 Cfg files for SH3 Commander.

Download from here:

http://www.users.on.net/~jscones/sof...cts-jsgme.html

Enable JSGME into your SH3 Commander which is usually located in C\Program Files.

If a folder 'MODS' isn't viewable, double click on the JSGME folder on your SH3 Commander folder and it will be created.

Now unzip the WB mod and direct it to your MODS folder then simply enable it.

Good luck
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