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#27 |
Seaman
![]() Join Date: Sep 2007
Posts: 36
Downloads: 77
Uploads: 0
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Dear all,
I made some tests with a couple of mods to see if there are problems: Situation: Wilhelmhaven-campaign with 2 finished patrols, before 3rd patrol: Modlist: GWX3 Gold as basemod always activated. Therafter: 1 - GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V5 2 - U-Boat Bases Map with New St Nazaire 3 - OLC 'Gold' MkII ~ Option 4 ~ Environment with EDE and GUI with LRT 4 - OLC 'Gold' MkII ~ MkIId Update (Enable After MkIIc) 5 - DD_OH_V3.09_20091209162038 6 - DD_OH_V3.09_Fix_for_OLC_GUI_001 7 - Rapt0r's Uniforms V2.0 [Black] 8 - Rapt0r's Uniforms V2.0 [Black - All Leather] Patch 1st test: activating mod 1 to mod 4: no problem 2nd test: activating mod 1 to mod 8: no problem 3rd test: exchanging mod 5 and 6 5- FM_NewInterior_V1.0 6- FM_NI_Fix_for_OLC_GUI_001 Result: - Among others conflict with sh3.sdl of BBW-New Wilhelmshaven.... - repeatible CTD before text "not so long ago". I know, that Anvart made a combined sh3.sdl for three other mods. Perhaps there is a sh3.sdl-problem with abobe mods too. Regards Nuss |
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