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Old 03-14-10, 01:08 AM   #1
TheDarkWraith
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Originally Posted by gutted View Post
No i noticed it too. It may be why they hid them.. but then again.. i see alot of stuff they hid.
A lot of that stuff was disabled because it either a) wasn't finished, b) isn't fully functional, or c) is buggy. There's more than what you've discovered.
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Old 03-14-10, 01:15 AM   #2
gutted
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There's more than what you've discovered.
Yeah i know, i can see most of them hehe. Just trying to see what works and what doesn't. I would really like to get that orders bar functional.

The heading tape im definately keeping on. It's nice to see my course at a glance.
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Old 03-14-10, 01:18 AM   #3
TheDarkWraith
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Yeah i know, i can see most of them hehe. Just trying to see what works and what doesn't. I would really like to get that orders bar functional.

The heading tape im definately keeping on (i dont use the new Dial UI). It's nice to see my course at a glance.
the orders bar can be made functional - just takes some script work.
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Old 03-14-10, 01:26 AM   #4
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I'm looking through it, but im not very familiar with the way SH does things. I've never done any UI modding in previous versions, so there's alot of things i need to learn to do anything major.

I've also never done any python scripting. I'm just relying on my C/C++/C# knowledge and mimicking the syntax i see whenever i want to do something.
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Old 03-14-10, 01:39 AM   #5
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the python stuff is new to sh5. They didn't let us have access to as much in the other games as we do in sh5. Tho it's annoying as hell that they release the game and we have to finish it.
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Old 03-14-10, 01:51 AM   #6
gutted
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the python stuff is new to sh5. They didn't let us have access to as much in the other games as we do in sh5. Tho it's annoying as hell that they release the game and we have to finish it.
Yes but knowing how everything is supposed to interact underneath those python scripts would give me a better idea of how to do things.

Those UI modders who knew the old menu1024x768.ini file inside out and how to make things work in previous versions probably have it alot easier. As all they need to know now is how to interact with that stuff from the scripts.
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Old 03-14-10, 06:29 AM   #7
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Fantastic find gutted!
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Old 03-14-10, 08:06 AM   #8
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Well found, keep digging
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Old 03-14-10, 07:02 PM   #9
loreed
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Python isn't that hard to use, If I can figure it out anyone can. I do a lot of GIS work and ESRI uses Python as their primary scripting language. Its open source which is probably why ESRI and UbiSoft chose it.

On another topic, the fact that the devs included all the tools and plain text scripts they did is what is making SH5 more interesting everyday. The Gui took some getting used to and that #$&@% TDI really took time and a lot of help from the forum before I could hit anything. The devs left a lot of doors open for us in SH5 and I love to tinker!
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Old 03-15-10, 08:38 AM   #10
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Great finds! I wish to stick with the SH5 UI and these two finds makes me want to use it much more!
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