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Old 03-13-10, 05:03 AM   #1
karamazovnew
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Simple. Play with Map Contacts ON. And try not to upgrade your Hydrophone. The initial one can let you hear on the surface. I thought it to be a bug, but if you actually listen through it, you can clearly make out ships (faint, but you can). ATM the game is almost unplayable without Map Contacts. The sonar guy does a decent job, but the Deck Crew are morons. They're better at telling me they've spotted an aircraft while I'm raising my obs scope out of the water than spot a ship 2 km away at which I've already been shooting my gun for 20 minutes.
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Old 03-13-10, 05:07 AM   #2
Seabass
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Do you remember to disable travel mode when entering hostile waters?
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Old 03-13-10, 05:11 AM   #3
snapli
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Quote:
Originally Posted by Seabass View Post
Do you remember to disable travel mode when entering hostile waters?
Sorry, forgot to mention that: of course!
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Old 03-13-10, 01:52 PM   #4
kylania
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Quote:
Originally Posted by Seabass View Post
Do you remember to disable travel mode when entering hostile waters?
Isn't travel mode only supposed to NOT call out for FRIENDLY targets?
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Old 03-13-10, 06:14 PM   #5
Turm
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Yes, travel mode only stops TC from dropping when friendly ships come into the vicinity (plus shallow water & land proximity). TC will still drop out when enemy ships come nearby.

However, usually the watch crew don't report them, and without a mod you can't see the smoke on the horizon even if you look around for a ship, so typically you would re-enable the TC and end up meeting that DD you couldn't see in the distance. By the time you realise it you've been blown up.

As mookie says above, the TC drop-out does still work correctly - you just have to know to proceed with caution if it happens, as it's a sign of an enemy nearby. Visiting the hydrophone station is probably the best thing to do if it happens, and find out which direction they're in.
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