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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#76 | |
Captain
![]() Join Date: Mar 2007
Location: Bucharest, Romania
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![]() Quote:
For you, it means you need to find an already existing dummy object on sub's hierarchy (there are plenty of those) and attach your controller to it.
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#77 | |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
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That is exactly the source of my problem too. Sorry for wasting everyone's time ![]() Must have been having one of my now legendary obtuse episodes. |
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#78 |
An able master
![]() Join Date: Jan 2010
Location: England
Posts: 274
Downloads: 121
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Wondered if someone could point me in the right direction, now i have Vista 64 bit i cant find an DDS converter to work with it ive looked everywhere all the usuall ones dont work correctly with Vista 64 so now im a bit stumped here. DDS Converter was fine with my old xp rig but now im lost, ive got photoshop cs4 also but no joy there, any help appreciated.
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#79 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
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You could try GIMP. Dunno if it works in Vista 64, but it's free, so is probably worth a shot.
http://www.subsim.com/radioroom/down...o=file&id=1356 |
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#80 |
An able master
![]() Join Date: Jan 2010
Location: England
Posts: 274
Downloads: 121
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Yeh Sergei i'll give it a go, thanks.
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#81 |
An able master
![]() Join Date: Jan 2010
Location: England
Posts: 274
Downloads: 121
Uploads: 5
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Thanks for your help Sergei it worked fine, going to try my hand at some modding, now i can see the files, great help, cheers.
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#82 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
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No problem.
![]() Go get em! |
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#83 |
Helmsman
![]() Join Date: Apr 2005
Posts: 105
Downloads: 27
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If I add, say, a button to the gui with the menu editor, where is the "logic" for this button (where is the code that tells the button what to do)?
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#84 | |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
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#85 | |
Black Magic
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![]() Quote:
you add a button to Pagelayout_Groupfeedback. Now to 'handle' that button you need to open up \data\Scripts\Menu\Page layout.py and add the necessary code to handle click events, mouse in/out, etc. |
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#86 | |
Captain
![]() Join Date: Mar 2007
Location: Bucharest, Romania
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![]() TheDarkWraith is the best student in his class ![]()
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#87 | |
Captain
![]() Join Date: Mar 2007
Location: Bucharest, Romania
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![]() As for the notebook with the TDC solution, I don't remember right now, but maybe the C++ code hides it when the patrol starts. But that's not a problem, you know scripts now ![]() Also, use the Script Manager to view the Globals of the PageUZO script. Look for PageUZO_Solution on the left, click on it to show its properties and just set Visible to True. It's only a runtime value (it won't save when you close the game) but you can have some live fun with the menu items ![]() Mihai
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#88 |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
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What am i doing wrong?
I've enabled the modding stuff in the main.cfg. I'm running windowed mode... yet all the items are greyed out. How can i access the script manager? ![]() |
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#89 |
Swabbie
![]() Join Date: Nov 2005
Posts: 8
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@ gutted: You have to edit the main.cfg file in your 'my documents\SH5\data\cfg\' Folder, not in the 'Ubisoft\ Silent Hunter 5\data\cfg' folder.
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#90 |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
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i know which one to edit. i can access the menu editor just fine. also, it's pretty obvious i edited the right one because of all the modding entries in the right click menu... but they are greyed out for some reason.
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