![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Sailor man
![]() Join Date: Feb 2007
Location: UK
Posts: 46
Downloads: 37
Uploads: 0
|
![]()
Does anyone know if its possible to modify the minimum "green bar" level to keep engines running or is that hard coded like a lot of other unmoddable stuff?
After a little study it seems the green bars in both engine rooms need to be maintained at fairly high levels just to keep the engines ticking over. It would be a little more realistic if speed dropped instead of engines being cut completely, but a reduced minimum level would be a compromise if nothing else could be done about it.
__________________
![]() Formerly of U-13, 1st Flot. Back in the days of the WPL and SH2. Current career : OberLeutnant z. S. Werner Faust of U-707 (Type VIIC) 13th Flot. St. Nazaire. U-707 Patrol Logs at http://grimnigel.blogspot.com/ ![]() |
![]() |
![]() |
![]() |
#2 |
Chief of the Boat
|
![]()
The quickest and simplest way is to play using 'no fatigue'
|
![]() |
![]() |
![]() |
#3 |
Chief
![]() Join Date: Aug 2009
Location: France
Posts: 313
Downloads: 152
Uploads: 0
|
![]()
Use SH3 Commander. You have various fatigue models available.
Either choose no fatigue or GWX/8h model (I use this one works very fine) |
![]() |
![]() |
![]() |
#4 | |
Navy Seal
![]() |
![]() Quote:
I don't know what to modify, if anything, to tweak the efficiency bar.
__________________
sent from my fingertips using a cheap keyboard |
|
![]() |
![]() |
![]() |
|
|