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Old 03-12-10, 03:14 PM   #1
Conrad von Kaiser
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I don't think the crew can be killed, just put out of commission for awhile.
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Old 03-12-10, 03:16 PM   #2
EAF274 Johan
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Don't get your hopes up too high, however. Having a crewman injured does nothing except disabling the abilities that belong to him. My 1WO was wounded, but he was walking in the control room as if nothing had happened.

And no, I don't want to see blood and gore. But at least a shout for a "Sanitäääter!" and removing him from the compartment would be nice.
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Old 03-12-10, 03:41 PM   #3
Heretic
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Quote:
Originally Posted by EAF274 Johan View Post
Don't get your hopes up too high, however. Having a crewman injured does nothing except disabling the abilities that belong to him. My 1WO was wounded, but he was walking in the control room as if nothing had happened.

And no, I don't want to see blood and gore. But at least a shout for a "Sanitäääter!" and removing him from the compartment would be nice.
Once the the flag that identifies his health is found, we can do stuff like that. There's a function called Wp:IsCharacterPosture() that I've been unable to identify the purpose of. Maybe it has something to do with his health. I'll have to do some investigation. Should be able to stick him in a bunk at least. This is all down the road, of course.
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Old 03-12-10, 07:38 PM   #4
Hartmann
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Quote:
Originally Posted by Conrad von Kaiser View Post
I don't think the crew can be killed, just put out of commission for awhile.
yes , it´s like an arcade 3d game , there are hidden health packs inside the boat and the crew uses the GOD cheat mode
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Old 03-12-10, 07:41 PM   #5
Vikinger
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If they are injured, they will stay on thier post as nothing happend.
over time they will get to full health.

To bad we cant controll this in the game to help put comerades.
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Old 03-12-10, 07:44 PM   #6
DedEye
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If I recall you can still use the keyboard shortcuts (F7/action stations and F8/silent running for eg.). I'm not entirely sure as that was days, and patrols, ago.
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