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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lieutenant
![]() Join Date: May 2007
Location: Albany, New York USA
Posts: 260
Downloads: 72
Uploads: 0
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Lets see if I'm understanding this...A giant mod maker of all your Little different mods?
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#2 | |
Nub
![]() Join Date: Mar 2010
Posts: 3
Downloads: 6
Uploads: 0
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![]() Quote:
you are right... you can do a big mod, including all your little mods installed. for mod-makers, it extract only the moded files and create a mod. JSGME compatible don't forget to do a copy of your clean (just after install) DATA folder before modding. The software will compare all files and detect moded files ![]() |
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#3 |
Lieutenant
![]() Join Date: May 2007
Location: Albany, New York USA
Posts: 260
Downloads: 72
Uploads: 0
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Sounds like a cool time saving idea...Thanks
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#4 |
Commander
![]() Join Date: Jul 2007
Location: Crush Depth
Posts: 449
Downloads: 50
Uploads: 0
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If the GWX team reconstitutes and puts out a supermod tomorrow, we'll know what happened.
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"The true soldier fights not because he hates what is in front of him, but because he loves what is behind him." -- Chesterton |
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#5 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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#6 |
Machinist's Mate
![]() Join Date: Sep 2006
Posts: 125
Downloads: 33
Uploads: 1
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You my friend just closed a fairly massive gap in the modding community.
Thank you for your efforts! |
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