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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2 |
Machinist's Mate
![]() Join Date: May 2007
Location: Iowa
Posts: 127
Downloads: 4
Uploads: 0
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I've had the situation come up where I couldn't lock on with auto targeting, but never after I'd already managed a lock and hit a target...I never managed to sink any of the merchants I couldn't lock onto, but I imagine if I had(with the deck gun) or at least its not too far of a stretch to believe that no credit would have been given.
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GT USS Hammer |
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