![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#136 |
Black Magic
![]() |
![]()
new version will be coming here very zoon. Reason: found out how to add TDC to UZO, attack periscope, and obs periscope with functional dials. See here http://www.subsim.com/radioroom/show...88&postcount=1 for pictures
![]() |
![]() |
![]() |
#137 |
Watch
![]() Join Date: Mar 2010
Location: FR
Posts: 19
Downloads: 11
Uploads: 0
|
![]()
Hi
I'm just starting playing SH series and found your awesome mod, the game need those tweak and the game experience and realisme are really enhanced. Just want to thanks you a lot for the great job already done and for the comming one ![]() ![]() ![]() ![]() ![]() ![]() Sail safe. |
![]() |
![]() |
#138 |
Swabbie
![]() Join Date: Mar 2010
Posts: 11
Downloads: 15
Uploads: 0
|
![]()
Great great job friend! I cannot wait to try it! Thanks!
![]() |
![]() |
![]() |
#139 |
Watch
![]() Join Date: Feb 2009
Posts: 22
Downloads: 157
Uploads: 0
|
![]()
Very good, Fantastic.
Duval |
![]() |
![]() |
#140 |
Swabbie
![]() Join Date: Jan 2009
Posts: 8
Downloads: 31
Uploads: 0
|
![]()
what is "new" interface? :S the mod not voriking for me
![]() |
![]() |
![]() |
#141 |
Medic
![]() Join Date: Mar 2005
Location: .be
Posts: 168
Downloads: 47
Uploads: 0
|
![]()
Fwiw, in the 7z file (extracted with winrar) It didn't work at 1st, I looked in the folder and found a copy of the "NewUI_0_2_1_ByTheDarkWraith" folder with a MODS folder, I copied that one in the MODS folder, activated it in JSGME and it works fine now.
I like it ![]() A small feature request: Can we please have the mouseover text over the buttons, I haven't played SH4 for awhile and I forgot what some of those buttons do.
__________________
Saw blub blubb... |
![]() |
![]() |
#142 |
Swabbie
![]() Join Date: Jan 2010
Posts: 9
Downloads: 5
Uploads: 0
|
Cheers!
Many, many thanks for your persistant hard work.
This mod has, beyond all shadow of a doubt saved SH5 from the murky depths for me and many others I would think. ![]() |
![]() |
![]() |
#143 |
Swabbie
![]() Join Date: Mar 2010
Posts: 10
Downloads: 82
Uploads: 0
|
![]()
I know I'm being an epic noob right now but I've tried everything to get this mod to work right. I'm familiar with JSGME and used it flawlessly on SH3 and SH4. No matter what I try I cant get it to work. Any help is greatly appreciated.
|
![]() |
![]() |
#144 |
Lieutenant
![]() Join Date: Apr 2009
Location: LA
Posts: 256
Downloads: 121
Uploads: 0
|
![]()
EPIC NOOB!!!
No worries, did you check inside the base downloaded folder? There's a group of folders inside including an internal MODS folder. Inside the mods folder is the actual folder to put into the JSGME to be activated. |
![]() |
![]() |
#145 |
Helmsman
![]() Join Date: Nov 2004
Location: Switzerland
Posts: 105
Downloads: 113
Uploads: 0
|
![]()
Hi DarkWraith
I think I've found some issues with the deck gun, flak and general quarters buttons: Somehow the deck gun and flak buttons don't correspond with the orders of my 2WO. When I press the buttons deck gun and flak will be manned. When I chose my 2WO and guns are manned there are still the options man the deck gun and flak in the officer's pop up menu. Vice versa these options in the pop up menu do not work any longer, so when guns are unmanned and choosing the options "man the guns" in the 2WO's pop up menu, nothing happens. When pressing the button "all men to battle stations" the flak and deck gun buttons are highlighted, but the guns will not be manned. Hope, this can be fixed in your next version. |
![]() |
![]() |
#146 | |
Black Magic
![]() |
![]() Quote:
|
|
![]() |
![]() |
#147 |
Helmsman
![]() Join Date: Nov 2004
Location: Switzerland
Posts: 105
Downloads: 113
Uploads: 0
|
![]()
I've got no doubt that you'll manage to handle this one sooner or later! Your work is really awesome!
![]() |
![]() |
![]() |
#148 | |
Swabbie
![]() Join Date: Mar 2010
Posts: 10
Downloads: 82
Uploads: 0
|
![]() Quote:
Epic win. Got it down now everythings working great thanks for the help. This mods the only thing keeping me from turning this into a DRM frisbee for my dog, no net connection required for that. You Subsim guys seriously are the only thing keeping this game from being a depth charged wreck buried in the seabed, with heavy flooding, and no compressed air. ![]() |
|
![]() |
![]() |
#149 |
Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
|
![]()
Ubi should pay to You... for bringing the candle in a tunnel.
![]()
__________________
![]() |
![]() |
![]() |
#150 |
Black Magic
![]() |
![]()
should have version 0.3.0 ready here very soon....testing now...this will add the TDC and fix some bugs.
|
![]() |
![]() |
|
|