SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Closed Thread
 
Thread Tools Display Modes
Old 03-12-10, 04:08 AM   #136
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

new version will be coming here very zoon. Reason: found out how to add TDC to UZO, attack periscope, and obs periscope with functional dials. See here http://www.subsim.com/radioroom/show...88&postcount=1 for pictures
TheDarkWraith is offline  
Old 03-12-10, 05:06 AM   #137
molotof
Watch
 
Join Date: Mar 2010
Location: FR
Posts: 19
Downloads: 11
Uploads: 0
Default

Hi

I'm just starting playing SH series and found your awesome mod, the game need those tweak and the game experience and realisme are really enhanced.
Just want to thanks you a lot for the great job already done and for the comming one

Sail safe.
molotof is offline  
Old 03-12-10, 05:32 AM   #138
Sender
Swabbie
 
Join Date: Mar 2010
Posts: 11
Downloads: 15
Uploads: 0
Default

Great great job friend! I cannot wait to try it! Thanks!
Sender is offline  
Old 03-12-10, 11:40 AM   #139
Duval
Watch
 
Join Date: Feb 2009
Posts: 22
Downloads: 157
Uploads: 0
Default

Very good, Fantastic.

Duval
Duval is offline  
Old 03-12-10, 12:32 PM   #140
filippm
Swabbie
 
Join Date: Jan 2009
Posts: 8
Downloads: 31
Uploads: 0
Default

what is "new" interface? :S the mod not voriking for me
filippm is offline  
Old 03-12-10, 02:15 PM   #141
Saintaw
Medic
 
Join Date: Mar 2005
Location: .be
Posts: 168
Downloads: 47
Uploads: 0
Default

Fwiw, in the 7z file (extracted with winrar) It didn't work at 1st, I looked in the folder and found a copy of the "NewUI_0_2_1_ByTheDarkWraith" folder with a MODS folder, I copied that one in the MODS folder, activated it in JSGME and it works fine now.

I like it

A small feature request: Can we please have the mouseover text over the buttons, I haven't played SH4 for awhile and I forgot what some of those buttons do.
__________________
Saw

blub blubb...

Saintaw is offline  
Old 03-12-10, 02:16 PM   #142
meanstreak
Swabbie
 
Join Date: Jan 2010
Posts: 9
Downloads: 5
Uploads: 0
Cheers!

Many, many thanks for your persistant hard work.
This mod has, beyond all shadow of a doubt saved SH5 from the murky depths for me and many others I would think.
meanstreak is offline  
Old 03-13-10, 01:02 PM   #143
Chillaxed614
Swabbie
 
Join Date: Mar 2010
Posts: 10
Downloads: 82
Uploads: 0
Default

I know I'm being an epic noob right now but I've tried everything to get this mod to work right. I'm familiar with JSGME and used it flawlessly on SH3 and SH4. No matter what I try I cant get it to work. Any help is greatly appreciated.
Chillaxed614 is offline  
Old 03-13-10, 01:11 PM   #144
Westbroek
Lieutenant
 
Join Date: Apr 2009
Location: LA
Posts: 256
Downloads: 121
Uploads: 0
Default

EPIC NOOB!!!
No worries, did you check inside the base downloaded folder? There's a group of folders inside including an internal MODS folder. Inside the mods folder is the actual folder to put into the JSGME to be activated.
Westbroek is offline  
Old 03-13-10, 05:27 PM   #145
TopCat
Helmsman
 
Join Date: Nov 2004
Location: Switzerland
Posts: 105
Downloads: 113
Uploads: 0
Default

Hi DarkWraith

I think I've found some issues with the deck gun, flak and general quarters buttons:

Somehow the deck gun and flak buttons don't correspond with the orders of my 2WO. When I press the buttons deck gun and flak will be manned. When I chose my 2WO and guns are manned there are still the options man the deck gun and flak in the officer's pop up menu. Vice versa these options in the pop up menu do not work any longer, so when guns are unmanned and choosing the options "man the guns" in the 2WO's pop up menu, nothing happens.

When pressing the button "all men to battle stations" the flak and deck gun buttons are highlighted, but the guns will not be manned.

Hope, this can be fixed in your next version.
TopCat is offline  
Old 03-13-10, 05:39 PM   #146
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by TopCat View Post
Hi DarkWraith

I think I've found some issues with the deck gun, flak and general quarters buttons:

Somehow the deck gun and flak buttons don't correspond with the orders of my 2WO. When I press the buttons deck gun and flak will be manned. When I chose my 2WO and guns are manned there are still the options man the deck gun and flak in the officer's pop up menu. Vice versa these options in the pop up menu do not work any longer, so when guns are unmanned and choosing the options "man the guns" in the 2WO's pop up menu, nothing happens.

When pressing the button "all men to battle stations" the flak and deck gun buttons are highlighted, but the guns will not be manned.

Hope, this can be fixed in your next version.
thank you. Yeah fixing these bugs has been a nightmare so far. I'm still working on it.
TheDarkWraith is offline  
Old 03-13-10, 05:43 PM   #147
TopCat
Helmsman
 
Join Date: Nov 2004
Location: Switzerland
Posts: 105
Downloads: 113
Uploads: 0
Default

I've got no doubt that you'll manage to handle this one sooner or later! Your work is really awesome!
TopCat is offline  
Old 03-14-10, 12:34 AM   #148
Chillaxed614
Swabbie
 
Join Date: Mar 2010
Posts: 10
Downloads: 82
Uploads: 0
Default

Quote:
Originally Posted by Westbroek View Post
EPIC NOOB!!!
No worries, did you check inside the base downloaded folder? There's a group of folders inside including an internal MODS folder. Inside the mods folder is the actual folder to put into the JSGME to be activated.

Epic win. Got it down now everythings working great thanks for the help. This mods the only thing keeping me from turning this into a DRM frisbee for my dog, no net connection required for that.

You Subsim guys seriously are the only thing keeping this game from being a depth charged wreck buried in the seabed, with heavy flooding, and no compressed air.
Chillaxed614 is offline  
Old 03-14-10, 02:08 AM   #149
Adriatico
Grey Wolf
 
Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
Default

Ubi should pay to You... for bringing the candle in a tunnel.
__________________

Adriatico is offline  
Old 03-14-10, 02:12 AM   #150
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

should have version 0.3.0 ready here very soon....testing now...this will add the TDC and fix some bugs.
TheDarkWraith is offline  
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:52 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.