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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
A-ganger
![]() Join Date: Dec 2001
Location: So. California
Posts: 79
Downloads: 29
Uploads: 0
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for a single reason I have a negative feeling about SH4 (in comparison to SH5); my few campaign(s) always ended with CO2 bug = crew being suffocated on the surface.
SH5 has good potential (I'm on 6th patrol and no co2 bug), just look what a few modders did to it within the first week, it's 1000% difference already from vanilla 1.0 release. Now UBI needs to get rid of DRM and fix thousand of bugs that are hard-coded, those that modders can't fix easily. But I think UBI doesn't give much crap what we want or not..so we'll see in upcomming weeks if thay care or not. I have a feeling that they don't care too much...
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#2 | |
Navy Seal
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![]() Millions for defense, not one penny for tribute.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#3 |
A-ganger
![]() Join Date: Dec 2001
Location: So. California
Posts: 79
Downloads: 29
Uploads: 0
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you're most likely right; UBI may give us one more patch and then they'll be over with this masterpiece - they have our $$$ in their pocket already
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#4 |
Navy Seal
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Yes, I'm tired of being played for a chump by Ubi. Now they've taken away my right to buy a used game. Fortunately since suicide is part of their central business plan I will be able to pick up discarded games for free in the garbage after their demise. Typically the most unflattering stereotype of what it is to be French! But in this case, the stereotype fits like a glove. Idiots....
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#5 |
Grey Wolf
![]() Join Date: May 2005
Location: Somewhere over there
Posts: 834
Downloads: 46
Uploads: 0
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Okay, enough of the BS.
Back to this even handed and well done review. This review had most of the problems in it I have experienced. In my opinion SH4 is a POS. Do people not understand that the watch crew should not have to be manually moved into the sub during a crash dive from a plane? I have lost so many crew that way. That to me is a game killer. Something to OP left out is the screwy engine sounds. They increase and decrease in volume, not frequency. A bug Sh4 had, and was soon done away with. The missing "follow sound contact" feature is one of many that Ubi did away with, for no apparent reason. But I think the patches may bring those back, or the modders will fix the problem. I do like the crew interaction thing, I however would like the loafers in the quarters to actually move about the boat. But this may be a limitation in the way the rooms are laid out, can't be sure of that though. As far as the crew interaction and results, I am hoping this is stuff that can be made better by the modders, and myself, if I can get a hang of this Goblin thing. I would like the navigator to get navigator abilities opposed to chief engineer duties. and for the love of God....FLANK speed ahead or aft, NOT EXTREME, we are out of the 90s UBI!!! The ship Id should be available whether using auto, or manual TDC, I like to know what I am shooting, even when being lazy with the auto. ![]() This is the skeletal frame work of a submarine captain simulator, that I have faith is going to turn out to be a masterpiece. DRM must die. It was wrong, and is ineffective. No one likes it in the community, and I wish Ubi would see this. Alot of work went into this sim, A LOT. I am sick of seeing people dis the game and contribute not one bit of constructive criticism. Those who have returned the sim, are quitters. If you care about the franchise, get the damn thing back, and help. |
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