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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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Thanks for the updated file!
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![]() ROW Sound Effects Contributor RFB Team Leader |
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#2 |
Electrician's Mate
![]() Join Date: Jan 2002
Location: Dublin, Ireland
Posts: 137
Downloads: 56
Uploads: 0
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Great mod thank you. Does this mod remove the crew halo too? As they seem to be gone when this mod is installed, which is a good think. The speech bubbles however remain sometimes, can they be permanently switched off?
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#3 |
Convicted Ship Killer
![]() Join Date: Mar 2009
Location: Just out of sight... plotting your course and speed
Posts: 846
Downloads: 371
Uploads: 1
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Many thanks Conus!
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Akula4745 ![]() "If you sit by the river long enough... the body of your enemy will float by -- SunTzu" |
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#4 |
Bosun
![]() Join Date: Jul 2004
Location: Ubi bene ibi patria
Posts: 65
Downloads: 257
Uploads: 0
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Hi Conus00,
good job the niew outfits. ![]() I have a great beg. Can you modd the same working rudder indicator as placed in SH3, please? ![]() Best regards Karl |
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#5 |
Frogman
![]() Join Date: Mar 2010
Posts: 308
Downloads: 75
Uploads: 0
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I like it. Great job.
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#6 |
Stowaway
Posts: n/a
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Loving this mod, Can i make a request for the next version?
On the god mode "Map contacts" you can see the torpedos going to the target, but they appear to be 400M long or so on the map, close salvos overlay eachother and its just not very good looking. Can you resize the torpedo icons so they appear closer to their actual position? and (To a lesser extent) size? Also an option to remove the crosshair (not the cursor) would be nice. Thanks! ![]() |
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#7 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Conus00 you are the man. I swear by your graphic mods. I don't know how you accomplish all that you do, but keep up the good work.
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#8 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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Great work, thank you VERY much!
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U-552 Tiger IDF |
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#9 |
Grey Wolf
![]() Join Date: May 2008
Location: DB85
Posts: 804
Downloads: 166
Uploads: 0
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You're very welcome. Recently working on version 1.3.
@Josef von Posorschitz Odkud jsi z Ceska? Ze ktereho mesta? Tady na subsim.com neni moc cechu.... ;D
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#10 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Hey Conus00, I am just seeing if I can talk you into releasing v1.3 before the patch
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#11 |
Nub
![]() Join Date: Mar 2005
Posts: 2
Downloads: 108
Uploads: 0
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You're working on Version 1.3? Where can i download v1.2? I'll see only v1.1!
Thanks! |
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#12 | |
Grey Wolf
![]() Join Date: May 2008
Location: DB85
Posts: 804
Downloads: 166
Uploads: 0
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![]() Quote:
![]() I'm recently working on 1.2
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#13 | |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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U-552 Tiger IDF |
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#14 |
Stowaway
Posts: n/a
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I'm now going to ask boring as hell but important question: IS IT COMPATIBLE WITH TheDarkWraith for NewUIs_TDC_3_5_1 ?JSGME gives me conflicts.
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#15 | |
Swabbie
![]() Join Date: May 2010
Posts: 8
Downloads: 334
Uploads: 0
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![]() Quote:
Last edited by Onkel Neal; 06-14-10 at 11:08 AM. |
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