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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#136 | |
Lucky Jack
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#137 |
Frogman
![]() Join Date: Sep 2005
Location: Oslo, Norway
Posts: 306
Downloads: 24
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I am thinking that the ocean waves are so rough on the surface, that the uboat is bopping abit too much up and down, failing to keep a steady level. Probably just some passing issue, diving and surfacing do take some seconds to complete.
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#138 |
A-ganger
![]() Join Date: Mar 2010
Posts: 72
Downloads: 54
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#139 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
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#140 |
Torpedoman
![]() Join Date: Jan 2009
Location: Bergen, Norway
Posts: 114
Downloads: 3
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Hot do you tell the deckgun crew to fire at will? I'm tired of firing manually.
No depth-sound meter?
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GWX 3.0 with SH3 Commander |
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#141 | |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
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Depth under keel is not available without mods. Check the Mods forum for one of the Keyboard configs. |
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#142 |
Seasoned Skipper
![]() Join Date: Aug 2005
Location: Istanbul, Turkiye
Posts: 715
Downloads: 115
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Just copying pasting my findings from another thread:
Resupplying at sea works. There are Resupply Map Locations defined in some of the campaign projects, I didn't see any in the Total Germany 39 campaign but there were some in Operation Drumbeat. How it works is, if you are in the range of the resupply location, which can be defined using the Mission Editor, you call for a resupply using your radio guy. He will give you coordinates to the rendezvous point. You'll meet with the assigned ship/submarine (again the class of ship can be defined) and the icon to refit/resupply will show up when you are about a km out.. I tried this by creating 2 resupply locations in the Baltic, my VIIB (!) supply boat showed up as planned.. I waited a few days to see if he disappears but after 3 days he was still there.. There also seems to be a minimum time between refits, because I kept getting denied at my 2nd resupply location.. How will you know in-game, where the resupply locations are? Well I haven't played that far in the campaign but I guess they will be shown on the map when available(?), not sure..
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Lt.z.S. Barbaros Hayreddin, U-35, 2nd Flot/Kiel, Type VIIB Oct.29.1939, 2nd Patrol Eastern English Waters Running SH5/TWOS |
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#143 |
A-ganger
![]() Join Date: Mar 2010
Posts: 72
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#144 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
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#145 |
Torpedoman
![]() Join Date: Jan 2009
Location: Bergen, Norway
Posts: 114
Downloads: 3
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The U-boat moves slower on the surface while its batteries are charging. How do you tell it not to charge its batteries? I need the speed when pursuing convoys. Thanks
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GWX 3.0 with SH3 Commander Last edited by Kapitan Soniboy; 03-11-10 at 03:19 PM. |
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#146 |
A-ganger
![]() Join Date: Mar 2010
Posts: 72
Downloads: 54
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#147 | |
A-ganger
![]() Join Date: Jun 2007
Location: co,durham. uk
Posts: 74
Downloads: 213
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#148 |
Sonar Guy
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long time lurker here . i don't post much because most of the answers to my questions are all ready here . I recieved my copy of sh5 two days ago am still working through it.the biggest problem for me anyway is I cant get off the bridge at night to dive the boat ,destroyers coming right at me.is there any work around for this? very furstrating.also having no ranges displayed when looking through uzo or periscope. i guess you have to activate the tdc just to look.I was really looking forward to this release.I 'm very disappointed.I gues i'll have to shelve it untill the modders finish it.
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#149 | |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
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There are two cases where this won't work. First is if you're too low in the water. If you're under 7m the hatch won't open. Press "R" to surface and the hatch should be selectable once you're surfaced. Rough seas can do this too, if you try the hatch while you're "washed" it won't open, wait for a low wave and try it again. Secondly is if you're just plain bugged. In this case try Shift-U. You might actually be INSIDE the sub, but not see that you are. Shift-U will reset your avatar to where you should be, bridge surfaced or control room submerged. As for the range, if you have map contacts on you can judge from that. If they are off, you'll need to eye it or use the standimeter for it. |
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#150 |
Seasoned Skipper
![]() Join Date: Apr 2005
Posts: 665
Downloads: 79
Uploads: 1
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