![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#376 | |
Admiral
![]() Join Date: Apr 2005
Posts: 2,320
Downloads: 0
Uploads: 0
|
![]() Quote:
Seriously, professional software that comes with dongles have been cracked without problem in the past. And they cost way way more than SB Pro. |
|
![]() |
![]() |
![]() |
#377 |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
Uploads: 0
|
![]()
The dongle idea is a great idea. If someone is going to go through the trouble of cracking an encrypted dongle..then they surely will be able to spoof a "server" and crack something like SH5.
In the end if we went back to printed manuals (circa 1990), with a program that randomly asks you to "Please type the work on page 135, Paragraph 2, sentance 2" that does just about as much to protect a game as does what Ubi is now. But then again that means the game publishers would actually have to MAKE a manual for the game with enough substance as to be longer than a Veneral Disease brouchure. ![]() |
![]() |
![]() |
![]() |
#378 | |
Admiral
![]() Join Date: Apr 2005
Posts: 2,320
Downloads: 0
Uploads: 0
|
![]() Quote:
The only 100 % foolproof solution against piracy is NOT TO SELL anything to the consumer. There, problem solved. See how easy it is. ![]() |
|
![]() |
![]() |
![]() |
#379 |
Officer
![]() Join Date: Mar 2007
Location: UK
Posts: 246
Downloads: 0
Uploads: 0
|
![]()
Virtually anything can be cracked if the hacker is determined enough. Online DRM where a game isn't complete without continually downloading chunks from a secure server is probably one of the safest (but unfriendly) protection systems. Even then there is always going to be a point where your PC has at one point or another received all of the available chunks of data and therefore it should be possible to assemble all this into a complete "cracked" game.
|
![]() |
![]() |
![]() |
#380 |
Planesman
![]() Join Date: Feb 2006
Posts: 181
Downloads: 245
Uploads: 0
|
![]()
Yet another funny DRM related story.
German gamers that bought the special edition of SH5 were locked out of the game yesterday because someone forgot to remove nazi symbols (which are forbidden in germany) in the manual from the special edition. So Ubisoft simply disabled the ability to play the game in these cases until they've sent in the manual for replacement. |
![]() |
![]() |
![]() |
#381 |
Seasoned Skipper
![]() Join Date: Jan 2002
Location: Oslo, Norway
Posts: 654
Downloads: 163
Uploads: 0
|
![]()
wow, i would be soooooo pissed off lol. Poor guys.
__________________
Intel I7-7800x CPU. 16Gb G.skill DDR4 3600MHz. Asrock Taichi X299 mb Palit RTX 2080Ti. Fortron 1000W PSU. BenQ XR3501R LCD. |
![]() |
![]() |
![]() |
#382 |
Torpedoman
![]() Join Date: Mar 2010
Location: Wisconsin
Posts: 111
Downloads: 14
Uploads: 0
|
![]()
The only effective means of anti-piracy I have seen is making the game multi-player base and/or a steam game. I am sure there are ways it can be done but I have never heard of download-able cracked version of an online game that actually could be plays as though it were a legal version. Things like product keys and accounts generally mean to crack it you have to steal from someone else, and unless you stumble on an unused key or hack an unused account you eventually get found out when the buyer tried to long on.
|
![]() |
![]() |
![]() |
#383 |
Sailor man
![]() Join Date: May 2005
Location: Gleisdorf, Styria, Austria, Europe, Earth
Posts: 48
Downloads: 136
Uploads: 1
|
![]()
not true, as far as I know.
If it was true, the german ubi forums would be full of flame-threads ![]()
__________________
long-time-reader, seldom-poster ![]() ![]() |
![]() |
![]() |
![]() |
#384 |
Dipped Squirrel Operative
|
![]()
Hello,
even if dongles have been cracked before, i bet this sim would not have gained the attention of "pirates" or better "unsatisfied customers", if there had been a dongle instead of the online requirement. This first step is every player is being forced to be online, next step will be to charge money for the time played = generating constant cashflow, not only once for buying (or better leasing since you also do not really "own" your game any more), but constant paying. That said, so even with a perfect uncrackable security solution (be it a dongle or whatever) which does not involve online connection, Ubisoft will not be able to charge money for your online playing, and that is where the whole thing is heading. This DRM model is not about respecting and shielding digital rights. it is about more cash. 1. step: Make the people believe they do not own the sim, but only bought the rigth to play it. No sold copies, but licenses, that have to be paid for as if you really call something your own - which it is not. 2. Introduce forced online connection, and justify this with cloudy terms like "customer protection", "anti piracy measurs" or "helping the inventors to keep their digital rights" 3. Yet to come: Charge money for every second played, verified and charged online. WoW works this way, and the next MS Office also will. The future lies in "cloud computing", and the heads of software companies also seem to be exactly there, in the clouds. No oversight and complete loss of basis and customer wishes. Cash flow is the holy cow, or golden calf. ![]() Greetings, Catfish |
![]() |
![]() |
![]() |
#385 |
Machinist's Mate
![]() Join Date: Oct 2004
Location: Germany
Posts: 121
Downloads: 19
Uploads: 0
|
![]()
Not true, but Ubi had to do a product recall for the Collectors Edition, because of a tiny swastika on page 27 in the "Official Guide".
The Collectors Edition is pulled from the shelves by Ubi. The German News for that (in case someone is interested): http://www.gamestar.de/news/pc/actio..._hunter_5.html
__________________
regards, Aubrey -- -.-- / .... --- ...- . .-. -.-. .-. .- ..-. - / .. ... / ..-. ..- .-.. .-.. / --- ..-. / . . .-.. ... |
![]() |
![]() |
![]() |
#386 |
Navy Seal
![]() |
![]()
They were not locked out, but I think discs may have been recalled from stores.
|
![]() |
![]() |
![]() |
#387 |
Seasoned Skipper
![]() Join Date: Jul 2008
Location: Stockholm
Posts: 676
Downloads: 17
Uploads: 0
|
![]() I would not be surprised....... |
![]() |
![]() |
![]() |
#388 |
Watch
![]() Join Date: Aug 2007
Posts: 19
Downloads: 17
Uploads: 0
|
![]()
I'd heard that rumor too but haven't seen anyone else confirm it. I wouldn't be surprised to see it happen, but right now there's no backing evidence I can see for the claim.
|
![]() |
![]() |
![]() |
#389 |
Dipped Squirrel Operative
|
![]()
As soon as a "Nazi" (pronounced Nahtzee in german) symbol appears in Germany ...
![]() ![]() Greetings, Catfish |
![]() |
![]() |
![]() |
#390 |
Officer
![]() Join Date: Dec 2009
Location: British Waters
Posts: 243
Downloads: 98
Uploads: 0
|
![]()
Aren't dongles expensive to produce?
To my mind there are three strategies UBI overlooked: 1. Use large cutscenes to make the installable content a right royal biatch to download. 2. Produce a large and thorough manual with no electronic copies. 3. Use of a serial number to register and display your status to the community. What you achieve by that is basically forcing anyone who is serious about the game to buy it + you reward paying customers with good content. |
![]() |
![]() |
![]() |
|
|