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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#17 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Actually really 1/4 the war. They could certainly do USN Fleet boats, and IJN boats. They could do u-boats for the ATO, and Allied escorts as another game. The latter is ideal for adding online content to a submarine game. Sell a "SH: Hunter Killers" or something using the existing DDs, DEs, etc, but with at least a bridge model in 3d. Maybe some guns, too.
Use the extant sonar stuff, maybe improved. Do convoy duty. Perhaps not as exciting as subs... but allow players with the surface combatant game to "drop in" on u-boat players' games. U-boat player (OSP) makes an attack, or gets detected (either tells the AI there is a sub around), and the game goes out and asks currently online "SH: Hunter Killers" players if they'd like to take over an AI escort prosecuting a player sub. they accept, and poof, that DE is now manned by a real person. HUGE value added. |
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