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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3 |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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The .dat files were created with Kashmir, which was the forerunner to goblin editor. You can't edit .zon, .sim files etcetera with S3D, but you should be able to edit .dat files only (there are only 55 of them, compared to 1700+ in SH4) as long as they shouldn't have any SH5 controllers in them. The goblin editor can't handle saving a file with more than one root node (node without a parent) - if you try, all but one will become lost controllers, as they have no parent. Have you tried just editting the particles.dat file with S3D?
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