SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 11-17-09, 03:35 AM   #631
Magic1111
Silent Hunter
 
Join Date: Sep 2008
Location: Germany - Sailing on U-552 in North Atlantic
Posts: 4,429
Downloads: 783
Uploads: 0


Default

Quote:
Originally Posted by ridgewayranger View Post
Hello again A6Intruder,
Yep, I've D/Ld but not used it yet as everything seems to refer to GWX2 & 2.1. Is it compatible with GWX Gold? I also got the impression from reading Racerboys comments that it it was compatible with all SH3 Mods. I have NYGM, Warace 4.1 and LSH. Tell me I am wrong and put me out of my misery!
Thanks for the help,
Cheers, R.R.
Hi !
I use the MOD with GWX 3.0 with no problems!

Otherwise, it's like A6Intruder writes, that the MOD is included in WAC4.1, you do not need extra, see here: http://hansolo78.2page.de/ then > Features II > Special FX Effekte II

For the next version of LSH (5.0) there will be a customized version as an Add-On, see here: http://forums-de.ubi.com/eve/forums/...2/m/4901022797

Best regards,
Magic
__________________
Magic1111 is offline   Reply With Quote
Old 11-17-09, 06:35 AM   #632
ridgewayranger
Frogman
 
Join Date: Jul 2005
Location: Ipswich, England
Posts: 302
Downloads: 281
Uploads: 0
Default

HI,
Thanks for your replies. The reason I asked about GWX Gold is that now I have tried it and on my first dive I went straight down like a lead balloon!
I also noticed my deck gun ammo had changed from my setting of 220 to 120, stock I believe. I use mini tweak for simple changes, but it still showed my setting(220), so I changed it in Basic.cfg. Maybe some of my other mods are clashing? Too many to list, just noticed to my horror that I have 31 listed, time for a clear out methinks. Some are probably incorporated in the latest mods.
Thanks again for comments, I look forward to LSH5.
R.R.
ridgewayranger is offline   Reply With Quote
Old 11-17-09, 07:27 AM   #633
Magic1111
Silent Hunter
 
Join Date: Sep 2008
Location: Germany - Sailing on U-552 in North Atlantic
Posts: 4,429
Downloads: 783
Uploads: 0


Default

Quote:
Originally Posted by ridgewayranger View Post
HI,
Thanks for your replies. The reason I asked about GWX Gold is that now I have tried it and on my first dive I went straight down like a lead balloon!
I also noticed my deck gun ammo had changed from my setting of 220 to 120, stock I believe. I use mini tweak for simple changes, but it still showed my setting(220), so I changed it in Basic.cfg. Maybe some of my other mods are clashing? Too many to list, just noticed to my horror that I have 31 listed, time for a clear out methinks. Some are probably incorporated in the latest mods.
Thanks again for comments, I look forward to LSH5.
R.R.
Hi !

Look here for my GWX Configuration (my Post from 14.11. with Screenshot). This is the correct order: http://www.subsim.com/radioroom/showthread.php?t=158155

The "Racerboy MOD" is on # 14 in my configuration !

Best regards,
Magic
__________________
Magic1111 is offline   Reply With Quote
Old 11-17-09, 11:36 AM   #634
ridgewayranger
Frogman
 
Join Date: Jul 2005
Location: Ipswich, England
Posts: 302
Downloads: 281
Uploads: 0
Default

Got it Magic1111. Thanks again. Much appreciated.
R.R.
ridgewayranger is offline   Reply With Quote
Old 11-17-09, 12:03 PM   #635
asanovic7
Captain
 
Join Date: Mar 2008
Posts: 515
Downloads: 70
Uploads: 0
Default hey

magic 111 do you use normal, lite or third version?
Just wondering if you got some thoughts about the smokes?
asanovic7 is offline   Reply With Quote
Old 11-17-09, 02:28 PM   #636
Magic1111
Silent Hunter
 
Join Date: Sep 2008
Location: Germany - Sailing on U-552 in North Atlantic
Posts: 4,429
Downloads: 783
Uploads: 0


Default

Quote:
Originally Posted by asanovic7 View Post
magic 111 do you use normal, lite or third version?
Just wondering if you got some thoughts about the smokes?
I use the normal version !

Best regards,
Magic
__________________
Magic1111 is offline   Reply With Quote
Old 11-19-09, 10:31 PM   #637
Hawk U-375
Engineer
 
Join Date: May 2003
Location: Bottom of New York Harbor
Posts: 203
Downloads: 518
Uploads: 0
Default

Hey Racer....I made it back to the forums and saw this Mod still going........ I would like to replace some of the Sounds with "NEW" ones......"Abandon Ship"......"Fire Brigade report too Starboard side"
"Crew Prepare Torpedo Defense".......plus vintage Bugle Calls.....on the Warships......I need help though and was wondering if your still around...........I'm going to try on my own....but your Better at the placement....

Cheers!
Hawk U-375 is offline   Reply With Quote
Old 11-23-09, 01:19 PM   #638
ridgewayranger
Frogman
 
Join Date: Jul 2005
Location: Ipswich, England
Posts: 302
Downloads: 281
Uploads: 0
Default

Hi Again,
There is obviously something wrong with my D/L or install. The loading time went from 6.5 mins to over 20, and when I dived I kept going down. With flank speed and blowing M/B I got back up back went down again as soon as I stopped.
Apart from GWX mods I have:-
Enhanced funnel smoke and Thomsens ships
Lite radio traffic V2
Periscopes TDC 1.2
Gunfix mod v1.1
Foam
Community units
Kiel map detail
Seawolf & Tuddley Gold full edition
Lifeboats & debris_v4
Water_Stream_for_ Uboats_V4
Wbs Renown replacement
I was wondering about the Seawolf mod?
I also have flashing lights in the control room. Seem to be related to rolling but as they are never obscured, why?
Any help greatly appreciated.
RR
ridgewayranger is offline   Reply With Quote
Old 11-23-09, 02:01 PM   #639
asanovic7
Captain
 
Join Date: Mar 2008
Posts: 515
Downloads: 70
Uploads: 0
Default hey

ridgewayranger


Just wanted to share some thoughts..
About the loading time.. Too big, must be a bug somewhere, 20 mins is too big..

About the diving issue.. I asked that a while ago and people said it is something normal. Well, it seemed to me that way, until I made a decent install with carefully placed mods. Well, now I don't have that issue anymore. Regardless of this, I had one issue with st. nazaire don't loading st. nazaire startup ctd, I said it is enuf to shrink some tgas to get the startup. Not true. Since then I had no such problem even with high textures.
BUT THEN again, I installed sp3, I installed new graphic drivers..
Who can really tell?

My best guess here is that you have a problem with community units. Unload that and try.
Then unload one by one or unload everything and load one by one, and try and report somewhere best on that mod's page..

Cheers!
asanovic7 is offline   Reply With Quote
Old 11-23-09, 02:54 PM   #640
ridgewayranger
Frogman
 
Join Date: Jul 2005
Location: Ipswich, England
Posts: 302
Downloads: 281
Uploads: 0
Default

Hi Asinovic,
Yes, thanks, I'll do what you suggest. I keep wondering what community units is anyway. Must have seemed like a good idea when I D/Ld it but so long ago and so many others since, I've completely forgotten.
Cheers, RR
ridgewayranger is offline   Reply With Quote
Old 01-13-10, 12:35 PM   #641
adityav
Bilge Rat
 
Join Date: Jan 2010
Posts: 1
Downloads: 14
Uploads: 0
Default Not compatible with TMT 2?

Hi,
I am using GWX + TMT v2 mods. However, when i tried to enable this mod, it conflicts with TMT v2. Lots of files Specifically
Code:
"Zones.cfg" has already been altered by the "GWX - Enhanced Damage Effects" mod.
"particles.dat" has already been altered by the "GWX - Enhanced Damage Effects" mod.
"particles.dsd" has already been altered by the "GWX - Enhanced Damage Effects" mod.
"ATug.sim" has already been altered by the "TMT v2" mod.
"LC_MAL.sim" has already been altered by the "TMT v2" mod.
"LC_MTL.sim" has already been altered by the "TMT v2" mod.
"M35B.sim" has already been altered by the "TMT v2" mod.
"M36B.sim" has already been altered by the "TMT v2" mod.
"NAMS.sim" has already been altered by the "TMT v2" mod.
"NBB_Bismark.sim" has already been altered by the "TMT v2" mod.
"NBB_DUofYork.sim" has already been altered by the "TMT v2" mod.
"NBB_Gneisenau.sim" has already been altered by the "TMT v2" mod.
"NBB_HMS_Howe.sim" has already been altered by the "TMT v2" mod.
"NBB_HMSAnson.sim" has already been altered by the "TMT v2" mod.
"NBB_Italia.sim" has already been altered by the "TMT v2" mod.
"NBB_KGeorgeV.sim" has already been altered by the "TMT v2" mod.
"NBB_Littorio.sim" has already been altered by the "TMT v2" mod.
"NBB_Nelson.sim" has already been altered by the "TMT v2" mod.
"NBB_NevadaA.sim" has already been altered by the "TMT v2" mod.
"NBB_PofWales.sim" has already been altered by the "TMT v2" mod.
"NBB_Revenge.sim" has already been altered by the "TMT v2" mod.
"NBB_Rodney.sim" has already been altered by the "TMT v2" mod.
"NBB_Roma.sim" has already been altered by the "TMT v2" mod.
"NBB_Scharnhorst.sim" has already been altered by the "TMT v2" mod.
"NBB_Tirpitz.sim" has already been altered by the "TMT v2" mod.
"NBB_USSIowa.sim" has already been altered by the "TMT v2" mod.
"NBB_Vittorio.sim" has already been altered by the "TMT v2" mod.
"NBC_Deutschland.sim" has already been altered by the "TMT v2" mod.
"NBC_GrafSpee.sim" has already been altered by the "TMT v2" mod.
"NBC_Hood.sim" has already been altered by the "TMT v2" mod.
"NBC_Repulse.sim" has already been altered by the "TMT v2" mod.
"NCA_Averof.sim" has already been altered by the "TMT v2" mod.
"NCA_Blucher.sim" has already been altered by the "TMT v2" mod.
"NCA_Cumberland.sim" has already been altered by the "TMT v2" mod.
"NCA_Devonshire.sim" has already been altered by the "TMT v2" mod.
"NCA_Fiume.sim" has already been altered by the "TMT v2" mod.
"NCA_Gorizia.sim" has already been altered by the "TMT v2" mod.
"NCA_Hipper.sim" has already been altered by the "TMT v2" mod.
"NCA_Lutzow.sim" has already been altered by the "TMT v2" mod.
"NCA_Norfolk.sim" has already been altered by the "TMT v2" mod.
"NCA_P26b.sim" has already been altered by the "TMT v2" mod.
"NCA_PEugen.sim" has already been altered by the "TMT v2" mod.
"NCA_Pola.sim" has already been altered by the "TMT v2" mod.
"NCA_Pr26.sim" has already been altered by the "TMT v2" mod.
"NCA_Scheer.sim" has already been altered by the "TMT v2" mod.
"NCA_Tuscaloosa.sim" has already been altered by the "TMT v2" mod.
"NCA_Zara.sim" has already been altered by the "TMT v2" mod.
"NCL_Abruzzi.sim" has already been altered by the "TMT v2" mod.
"NCL_Brooklyn.sim" has already been altered by the "TMT v2" mod.
"NCL_Dido.sim" has already been altered by the "TMT v2" mod.
"NCL_Fiji.sim" has already been altered by the "TMT v2" mod.
"NCL_Garibaldi.sim" has already been altered by the "TMT v2" mod.
"NCL_Kclass.sim" has already been altered by the "TMT v2" mod.
"NCL_Southampton.sim" has already been altered by the "TMT v2" mod.
"NCO_Bathurst.sim" has already been altered by the "TMT v2" mod.
"NCO_Flower.sim" has already been altered by the "TMT v2" mod.
"NCV_GrafZeppelin.sim" has already been altered by the "TMT v2" mod.
"NCV_Illustrious.sim" has already been altered by the "TMT v2" mod.
"NCV_USSEssexCV9.sim" has already been altered by the "TMT v2" mod.
"NCVE_Bogue.sim" has already been altered by the "TMT v2" mod.
"NCVE_Casablanca.sim" has already been altered by the "TMT v2" mod.
"NDD_A&B.sim" has already been altered by the "TMT v2" mod.
"NDD_Bourrasque.sim" has already been altered by the "TMT v2" mod.
"NDD_C&D.sim" has already been altered by the "TMT v2" mod.
"NDD_Clemson.sim" has already been altered by the "TMT v2" mod.
"NDD_Fletcher.sim" has already been altered by the "TMT v2" mod.
"NDD_HuntI.sim" has already been altered by the "TMT v2" mod.
"NDD_HuntII.sim" has already been altered by the "TMT v2" mod.
"NDD_HuntIII.sim" has already been altered by the "TMT v2" mod.
"NDD_J.sim" has already been altered by the "TMT v2" mod.
"NDD_L.sim" has already been altered by the "TMT v2" mod.
"NDD_N.sim" has already been altered by the "TMT v2" mod.
"NDD_Q.sim" has already been altered by the "TMT v2" mod.
"NDD_S.sim" has already been altered by the "TMT v2" mod.
"NDD_Soldati.sim" has already been altered by the "TMT v2" mod.
"NDD_Somers.sim" has already been altered by the "TMT v2" mod.
"NDD_SU1.sim" has already been altered by the "TMT v2" mod.
"NDD_Town.sim" has already been altered by the "TMT v2" mod.
"NDD_Tribal.sim" has already been altered by the "TMT v2" mod.
"NDD_Type34.sim" has already been altered by the "TMT v2" mod.
"NDD_Type36A.sim" has already been altered by the "TMT v2" mod.
"NDD_Type7y.sim" has already been altered by the "TMT v2" mod.
"NDD_V&W.sim" has already been altered by the "TMT v2" mod.
"NDE_BPS.sim" has already been altered by the "TMT v2" mod.
"NDE_Buckley.sim" has already been altered by the "TMT v2" mod.
"NDE_Evarts.sim" has already been altered by the "TMT v2" mod.
"NDE_FTboot.sim" has already been altered by the "TMT v2" mod.
"NDE_JCB.sim" has already been altered by the "TMT v2" mod.
"NDST.sim" has already been altered by the "TMT v2" mod.
"NFF_CaptainI.sim" has already been altered by the "TMT v2" mod.
"NFF_CaptainII.sim" has already been altered by the "TMT v2" mod.
"NFF_Colony1939.sim" has already been altered by the "TMT v2" mod.
"NFF_RiverClass.sim" has already been altered by the "TMT v2" mod.
"NFF_Tacoma1939.sim" has already been altered by the "TMT v2" mod.
"NHD_SubCT13.sim" has already been altered by the "TMT v2" mod.
"NMS_1935.sim" has already been altered by the "TMT v2" mod.
"NMSS.sim" has already been altered by the "TMT v2" mod.
"NMSTR.sim" has already been altered by the "TMT v2" mod.
"NPC_Black_Swan.sim" has already been altered by the "TMT v2" mod.
"NSHs.sim" has already been altered by the "TMT v2" mod.
"NTB_1924.sim" has already been altered by the "TMT v2" mod.
"NTB_1937.sim" has already been altered by the "TMT v2" mod.
"PBTrawler.sim" has already been altered by the "TMT v2" mod.
any help?
Thanks
adityav is offline   Reply With Quote
Old 03-09-10, 10:09 AM   #642
Paul Riley
Ocean Warrior
 
Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
Uploads: 0
Default

I tried the link to this mod but it seems the file is no longer available at that server? I really want/need this mod
http://www.filefront.com/error.php?errno=320 server?

Fantastic looking mod by the way.
__________________
Played With: GWX3 + Commander 3.2
Realism: 85% Ironman
Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes
Paul Riley is offline   Reply With Quote
Old 03-09-10, 10:12 AM   #643
Magic1111
Silent Hunter
 
Join Date: Sep 2008
Location: Germany - Sailing on U-552 in North Atlantic
Posts: 4,429
Downloads: 783
Uploads: 0


Download Link

Quote:
Originally Posted by Paul Riley View Post
I tried the link to this mod but it seems the file is no longer available at that server? I really want/need this mod
http://www.filefront.com/error.php?errno=320 server?

Fantastic looking mod by the way.

Please download from here: http://www.mediafire.com/?jgthyt1oenh

Best regards,
Magic
__________________
Magic1111 is offline   Reply With Quote
Old 03-09-10, 10:14 AM   #644
Wreford-Brown
Sea Lord
 
Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
Default

Try Magic1111's MediaFire account. Some of the older mods lurk around there. From his sig: My MediaFire Page - Over 280 MODs for Download

Edit: Thanks Magic - you beat me to it!
__________________

All my mods are available at MediaFire:
SH3 Mods
Other modders SH3 mods
SH4 Mods
...you can't please all of the people all of the time...
Wreford-Brown is offline   Reply With Quote
Old 03-09-10, 10:16 AM   #645
Paul Riley
Ocean Warrior
 
Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
Uploads: 0
Default

Thankyou very much
__________________
Played With: GWX3 + Commander 3.2
Realism: 85% Ironman
Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes
Paul Riley is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:31 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.