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Old 03-09-10, 07:20 AM   #1
sav112
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I just think how can you give it a decent score on the state the game is right now. Yes it might be patched up as it will and mods will kick in. But seriously reading the Bugs forum some of the nuts and bolts of the game is reading as extremely poor.



Fair enough its your own experience and some will enjoy the eye candy while others will want a challenge. Walking about the sub for me would add a nice touch, the water and environment looking great would add again but being able to kill an entire British fleet and a few CV to boot with out so much as hassle embarrassing in my view.

If I sink a ship I’d like to be proud of the fact and have no doubts that it was skill rather than what it looks like “early learning” for ages 6 and above sub shooter.

But respect for a good attempt at a balanced review, be interested if you feel the same after the loss of saved game data or a few of the major bugs or that bored you can kill anything easy and what’s the fun in that.
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Old 03-09-10, 09:09 AM   #2
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Quote:
.... Now, Silent Hunter is a lurk, sink, and live out a story type of game. Each individual crewman brings the story to life... some of them dislike one another and voice this to you, some of them are scared, cocky, funny... i'll stop short of saying you bond with the crew because i have not played the entire campaign through to the end yet... but you - appreciate them more in SH5 than in any previous release. of all the elements of war, and especially world war 2 that the previous releases have left out... the human element is the most riveting - and Silent Hunter brings this to the table big time.
Do you think there will be some good re-playability with this? Or do you think the story lines will get old after a couple of careers?

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Old 03-09-10, 09:16 AM   #3
Onkel Neal
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So, you grew to like it a little, eh? That's why I resist posting my review until I have put in about 60 hours with a game. First impressions can be a beech--everything's new, don't know how stuff works (which a stunningly bad manual does not help), and each and every bug jumps out at you with glaring detail. After a week or so of nightly playing, I can establish a balanced perspective, and usually I either like it more than when I started, or I judge the game to be only a momentary diversion.
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Old 03-09-10, 09:24 AM   #4
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Flight instructor eh? I did that gig for awhile. No doubt you are a working man. You earn all your pay in those last 10 feet!

Nice review. If they drop DRM then I will try it. Until then no way Jose.
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Old 03-09-10, 09:51 AM   #5
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Finally a non rant review!!!!

Credit given where due and crap given where due.

Well done.
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Old 03-09-10, 10:16 AM   #6
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Great review! Can´t wait to try the game out myself.
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Old 03-09-10, 09:59 AM   #7
les green01
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thanks for your review everytime i see it at wal mart i fight the urge to buy it althrough i know my x1200 video card wont run it and i have to go somewhere with a internet conection to play it
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Old 03-09-10, 10:07 AM   #8
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I have put about 5-6 hours into it. Personally I think it is very good and find your 7.5 a fair accessment at this point. She does need a patch or two. Overall, it is a wonderful game IMO.
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Old 03-09-10, 10:18 AM   #9
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That really is a nice review matey - well done.

I would love to buy the game but the DRM is a real dealbreaker, there have been times in the past when I have lived without the internet (and there may be times ahead when I can't afford it) To pay for a game that I may not be able to play..... Well that's just stupid isn't it?

Get rid of the DRM and I will happily buy it. I've seen what the mods have done with the other SH's and I know that they will work wonders with this one too, also there is bound to be a few patches as well down the line.

I just can't bring myself to buy a game that I may not be able to play....
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Old 03-09-10, 10:37 AM   #10
pythos
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Default Thank you Golden Rivet

So nice to get a review to follow up on Neal's review of the beta.

I am happy to hear from a mind I know may be a little odd, but is definitely one notch above the rest (flight instructors...and pilots are crazy, we hop into these crates and expect to put them on the ground in one piece, and somehow do ), so your review I find very helpful

I was thinking I bought a piece of junk when reading some of the ranting.

Hopefully within the month the DRM will go away. Allowing this phoenix to rise.
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Old 03-09-10, 10:48 AM   #11
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Quote:
Originally Posted by sav112 View Post
If I sink a ship I’d like to be proud of the fact and have no doubts that it was skill rather than what it looks like “early learning” for ages 6 and above sub shooter.
first off... i doubt that anyone could call it an ages 6 and above shooter.

the interface and intricacies of the game took me hours to learn and im 30 years old.

though you are no longer turning all the dials of the TDC yourself in SHV like you did in SH3 - the captain didnt do this himself anyhow.

the commander of the boat made observations through the scope, and relayed his observations to subordinates who would input the data.

this is EXACTLY the way it works in SH5 - to date... no other silent hunter game has managed to do it right except for SH5.

Quote:
Originally Posted by sav112 View Post
be interested if you feel the same after the loss of saved game data or a few of the major bugs or that bored you can kill anything easy and what’s the fun in that.
see some of my other posts. (specifically my pre-patch review)

dealing with the black flicker of death for the better part of a day was awesome

also, the connection issues which plagued most of the first 12 hours of March 8th.

havnt lost any save games yet... have you? save games are on YOUR MACHINE... so i dont see why you would be losing them. thus far i have had NO issues with save games knock on wood.

Quote:
Originally Posted by sharkbit View Post
Do you think there will be some good re-playability with this? Or do you think the story lines will get old after a couple of careers?

I do. and i dont.

This stock campaign would get old after you already know the story line.

but at this point - i have read that the characters etc are all moddable.

also at this point i dont know what that means... and i dont know how much of it is speculation. but if we can mod the characters and story line... there are as many story variations - theoretically - as there are modders.

thanks for all the comments.

like i said, she is not without her bugs and needs some polishing in spots, but really has the potential to be the best in the series.

opinion? of course

educated opinion? Hell yes
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Old 03-09-10, 11:00 AM   #12
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Nice review and thanks for posting it. I hope to some day give it a shot but won't, like others, until the OSP thing is dropped.

I also a little skeptical of the chosen game play, due mainly to my own style of playing. Being able to walk around the sub has never been a big deal to me. I'm sure I'll enjoy it the first few times I do it based on the wonderful screen shots I've seen but after that I doubt I'll do it unless I have to. I'm still on the fence about how much I may or may not like the morale system. I can see its merits but reading that the crew refuses to dive a sub when under attack because their pissed off at you or just plain in the dumps makes me scratch my head. Yes, have it affect things but not make the crew suicidal!

Again, thanks for sharing your opinion on it.
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Old 03-09-10, 11:30 AM   #13
sav112
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Quote:
Originally Posted by GoldenRivet View Post
first off... i doubt that anyone could call it an ages 6 and above shooter.

the interface and intricacies of the game took me hours to learn and im 30 years old.

though you are no longer turning all the dials of the TDC yourself in SHV like you did in SH3 - the captain didnt do this himself anyhow.


havnt lost any save games yet... have you? save games are on YOUR MACHINE... so i dont see why you would be losing them. thus far i have had NO issues with save games knock on wood.
I was not really talking about the actual mechanics of shooting and targeting, In truth I never got round to doing it all manual on SHIII. But I’m more concerned about the intelligence of the ships and how they react. If you blow one out the water do they hit each other, take actions to be a harder target or do they just casual carry on and slow down even. Do destroyers try and hunt you down realistically or is it a duck shoot.


As for the saved game, players have damaged four or five ships say in heavy rain and had to save only to return to see that all the ships are like brand new and sailing away at speed and its now a sunny day.
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Old 03-09-10, 12:10 PM   #14
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I for one, would quickly get bored asking the same questions most of the time, to raise the moral.

Nice review!
A sim needs a thorough trial, as its supposed to be more than eyecandy.
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Old 03-09-10, 12:38 PM   #15
Sailor Steve
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Thanks for a great review, GR!

Amazingly you opinions after having played it for awhile mirror what I was thinking even before it was released. It sounds good overall.

I'm not sure I like the whole 'storyline' idea, but I'll have to wait until I can try it to be sure. Then again, perhaps one of the future options will be to mod it out, or at least make it less dominant.
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