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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Dude
![]() Join Date: Mar 2010
Posts: 173
Downloads: 26
Uploads: 0
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Great looking! I'd like to use the smoke mod especially due to single core issues using the multi core to produce smoke/explosions/gun muzzle flash, will the smoke mod work better (ie faster) for those using single core? Its the one big drawback for those with even very fast single cores which otherwise renders all the graphics quite well! thanks!
I followed the link, is this the file Im looking for? U-Boot_7bDas_Wasser_den_Rr.rar I see "swastika file" real german speech, and one more, but just want to make sure. |
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#2 | |
Bosun
![]() Join Date: Apr 2005
Location: Ganimedes
Posts: 64
Downloads: 10
Uploads: 0
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![]() Quote:
This mods only replace textures files, so there are no impact in fps, not betther, no worse. You will retain the same fps you have now even with all this mods instaled. Last edited by Webster; 03-26-10 at 01:47 PM. |
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#3 |
A-ganger
![]() Join Date: Sep 2008
Posts: 72
Downloads: 118
Uploads: 0
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nice work. Using the moon, cloud and wave textures. For some reason the smoke mod makes my fire/smoke animations look blocky
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#4 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
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Clouds is good.
![]() Why not choose a more realistic figure? ![]() And Deckwave not good,Its error is speed, not a pattern ![]() |
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#5 |
Frogman
![]() Join Date: Sep 2005
Location: Oslo, Norway
Posts: 306
Downloads: 24
Uploads: 0
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! I noticed an inconsitency with other mods.
When I extraced the packed files, it dumped the files without a containing folder. Other mods so far has contained a named folder that can simply be extracted without creating double set of folders. With these files I had to use the command "extract to xxx" instead of "extract here". And nice clouds! Edit: I noticed an issue while playing where the smoke sprite seem to be lit up by the fire sprite or something. Not sure what it looks like. The screenshot was taken when looking through the binoculars. ![]() Mods enabled: Game v.1.1.5, Radeon 5850, Catalyst 9.11 EngineSoundsImproved AccurateGerman Flags impurity blue Less Annoying Footsteps No crosshair Slower Walking, Faster running v1.0 MoraleMod Command Keys 1.02 RemoveLogoIntroTheDarkWraith ImprovedAtlanticWaves Capthelms SH5 Audio Mod MightyFine Crew Mod 1.0 Pascal-sh5-graphics Menu -DasBood Departure THeme AilClouds AilMoon AilSmoke Last edited by Decoman; 03-09-10 at 03:48 AM. |
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#6 |
Seasoned Skipper
![]() Join Date: Feb 2008
Location: Good old Germany
Posts: 739
Downloads: 80
Uploads: 0
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I´ll try the clouds, they´re looking fantastic
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#7 |
Chief
![]() Join Date: Jan 2008
Posts: 320
Downloads: 81
Uploads: 0
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Should these mods be installed before or after ''Capthelms Lighting Effects mod for sh5''.
JSGME reports a conflict with the "Thumbs.db" file if i try to enable them after. Whats is this file and what may i expect to lose from the previous mod if i overwrite it? Thanks for your nice work btw !
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#8 | |
Frogman
![]() Join Date: Sep 2005
Posts: 307
Downloads: 121
Uploads: 0
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![]() First, congratulations for this mod ![]() I noticed the same problem than you, Decoman. Any idea about this ? |
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#9 |
Chief
![]() Join Date: May 2005
Location: Germany
Posts: 327
Downloads: 16
Uploads: 0
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Lovely clouds, well done!
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#10 |
Navy Dude
![]() Join Date: Oct 2008
Location: Croatia
Posts: 173
Downloads: 73
Uploads: 0
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#11 |
Gunner
![]() Join Date: Dec 2006
Location: Vigo, Spain
Posts: 100
Downloads: 10
Uploads: 0
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Thank you! Great work!
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#12 | ||
Bosun
![]() Join Date: Apr 2005
Location: Ganimedes
Posts: 64
Downloads: 10
Uploads: 0
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![]() Quote:
Hi, Mi moon is in fact a realistic figure: ![]() ![]() Moon phase is depicted in alpha channel. You should not depict in in rgb chanels if you want it integrates good with sky color. The problem with Deckwave is not only speed, also where the wave geometry is placed, very away from hull. Also it is too much sutile IMO. For sure if the geometry of wavedeck was correct, more near to the hull, this mod would not have sense as it is now, but while somebody, or myself, not change that geometry position this textures look better than wavy ones. Quote:
![]() Regards Last edited by Ailantd; 03-09-10 at 12:44 PM. |
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#13 |
Ace of the Deep
![]() Join Date: May 2005
Location: Asturias, España
Posts: 1,168
Downloads: 39
Uploads: 0
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The return of a classic.
Nice work! ![]()
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#14 |
Watch
![]() Join Date: Mar 2010
Posts: 18
Downloads: 8
Uploads: 0
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Why the heck did it take that long? Huh? Nah, just joking.
![]() I love it! Thank you sooo much! |
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