SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-08-10, 01:27 PM   #1
capthelm
Captain
 
Join Date: Jan 2004
Posts: 522
Downloads: 32
Uploads: 0
Default

made another small video clip to show case the mod and screen below simply breathtaking now.

video clip


screen ...dawn, breaking through clouds.

__________________

"One torpedo ... one ship"
my SH5 lighting mod http://www.youtube.com/watch?v=LkM5k8SXpWo
my SH5 audio mod http://www.youtube.com/watch?v=CIN5RHeL8B8

Last edited by capthelm; 03-08-10 at 02:00 PM.
capthelm is offline   Reply With Quote
Old 03-08-10, 02:10 PM   #2
Maltro
Soundman
 
Join Date: May 2007
Location: Near Lyon, France
Posts: 141
Downloads: 14
Uploads: 0
Default

Very nice work! Shame that the sun always looks like a ball but it is really better than stock!
Thank you! We are waiting for next version!...
__________________
Erwin Rommel. 1890-1944.
La guerre sans haine - War without hate.
Maltro is offline   Reply With Quote
Old 03-08-10, 02:19 PM   #3
capthelm
Captain
 
Join Date: Jan 2004
Posts: 522
Downloads: 32
Uploads: 0
Default

wont be any next version sorry, am happy on screen what i see.
last time i looked, planets and the sun where ball round.

looking at my screen above you can see the burning halo as well around the sun.
__________________

"One torpedo ... one ship"
my SH5 lighting mod http://www.youtube.com/watch?v=LkM5k8SXpWo
my SH5 audio mod http://www.youtube.com/watch?v=CIN5RHeL8B8
capthelm is offline   Reply With Quote
Old 03-08-10, 02:25 PM   #4
Maltro
Soundman
 
Join Date: May 2007
Location: Near Lyon, France
Posts: 141
Downloads: 14
Uploads: 0
Default

Yes I haven't seen it. I am impatient to test it. Is ti jsgme ready?
__________________
Erwin Rommel. 1890-1944.
La guerre sans haine - War without hate.
Maltro is offline   Reply With Quote
Old 03-08-10, 05:38 PM   #5
piri_reis
Seasoned Skipper
 
Join Date: Aug 2005
Location: Istanbul, Turkiye
Posts: 715
Downloads: 115
Uploads: 0
Default

Quote:
Originally Posted by capthelm View Post
screen ...dawn, breaking through clouds.
That's beautiful, downloading pronto!

Great work Capthelm
__________________

Lt.z.S. Barbaros Hayreddin, U-35, 2nd Flot/Kiel, Type VIIB
Oct.29.1939, 2nd Patrol Eastern English Waters
Running SH5/TWOS
piri_reis is offline   Reply With Quote
Old 03-09-10, 05:43 AM   #6
java`s revenge
Ace of the Deep
 
Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
Uploads: 0
Default

I`ll give it a try, thanks
__________________
java`s revenge is offline   Reply With Quote
Old 03-09-10, 06:05 AM   #7
capthelm
Captain
 
Join Date: Jan 2004
Posts: 522
Downloads: 32
Uploads: 0
Default

this file controls mainly lighting and bloom outside and inside the uboat

never messed with shadows.


nvidia users are suffering frame rates with shadows, its a hard code issue inside the uboat in terms of frame rates, this is somthing that the dev team need to address guys.
only temp fix for now is disable dynamic shadowing.

for those who where positive about my mods ,.. thx.

enjoy them.
__________________

"One torpedo ... one ship"
my SH5 lighting mod http://www.youtube.com/watch?v=LkM5k8SXpWo
my SH5 audio mod http://www.youtube.com/watch?v=CIN5RHeL8B8
capthelm is offline   Reply With Quote
Old 03-09-10, 06:11 AM   #8
DasBoot73
Watch
 
Join Date: Jun 2007
Location: under thermal layer
Posts: 24
Downloads: 45
Uploads: 0
Default

Is this JSGME ready? Does it work with No Damn Bubbles, No Damn Halo Mod?
DasBoot73 is offline   Reply With Quote
Old 03-09-10, 06:16 AM   #9
capthelm
Captain
 
Join Date: Jan 2004
Posts: 522
Downloads: 32
Uploads: 0
Default

Quote:
Originally Posted by DasBoot73 View Post
Is this JSGME ready? Does it work with No Damn Bubbles, No Damn Halo Mod?

should not effect any other mods nope.

its not JSGME ready, its a easy install anyway its a tiny Cfg file.

follow readme.
__________________

"One torpedo ... one ship"
my SH5 lighting mod http://www.youtube.com/watch?v=LkM5k8SXpWo
my SH5 audio mod http://www.youtube.com/watch?v=CIN5RHeL8B8
capthelm is offline   Reply With Quote
Old 03-09-10, 06:29 AM   #10
McHibbins
Seasoned Skipper
 
Join Date: Feb 2008
Location: Good old Germany
Posts: 739
Downloads: 80
Uploads: 0
Default

But I installed it via JSGME and it works


Edit : Or, it´s easy to make it JSGME ready
__________________

Last edited by McHibbins; 03-09-10 at 06:56 AM.
McHibbins is offline   Reply With Quote
Old 03-09-10, 05:08 PM   #11
Highbury
The Old Man
 
Join Date: Oct 2005
Location: 51.557, -0.102
Posts: 1,311
Downloads: 177
Uploads: 0
Default

Quote:
Originally Posted by capthelm View Post
Quote:
Originally Posted by DasBoot73 View Post
Is this JSGME ready? Does it work with No Damn Bubbles, No Damn Halo Mod?
should not effect any other mods nope.

its not JSGME ready, its a easy install anyway its a tiny Cfg file.

follow readme.
This is incorrect, both mods change Lights.cfg and conflict.

I have not tested in game to see how this affects the No Damn Bubbles, No Damn Halo Mod.
Highbury is offline   Reply With Quote
Old 03-09-10, 05:21 PM   #12
McHibbins
Seasoned Skipper
 
Join Date: Feb 2008
Location: Good old Germany
Posts: 739
Downloads: 80
Uploads: 0
Default

Both mods disable the halo effects on crewmembers or installations. They tweaked the same file in the same way. JSGME tell u that there´s a conflict because of the same file but these conflict will not affect your gameplay.

Edit:

Original :

[InteractiveObjectsHighlight]
Spread=2
Blend=0.5
ColorR=0.58
ColorG=0.47
ColorB=0.23
.
.
.
.
.

Both mods :


[InteractiveObjectsHighlight]
Spread=0
Blend=0
ColorR=0.58
ColorG=0.47
ColorB=0.23

File : data/cfg/Lights

As u see, in both mods the only tweak is Spread+Blend was set to 0

So, a conflict but no problem
__________________

Last edited by McHibbins; 03-09-10 at 05:34 PM.
McHibbins is offline   Reply With Quote
Old 03-10-10, 05:36 AM   #13
capthelm
Captain
 
Join Date: Jan 2004
Posts: 522
Downloads: 32
Uploads: 0
Default

Quote:
Originally Posted by Highbury View Post
This is incorrect, both mods change Lights.cfg and conflict.

I have not tested in game to see how this affects the No Damn Bubbles, No Damn Halo Mod.
no problems for me i think this mod theres a texture removal thats all.
dont see the point of the lights cfg editing though? never spotted crew glow on this?

its the texture i think thats been dimmed down to transparent ,renamed or removed.

no crew glow on my screen? check my screens start of thread.
__________________

"One torpedo ... one ship"
my SH5 lighting mod http://www.youtube.com/watch?v=LkM5k8SXpWo
my SH5 audio mod http://www.youtube.com/watch?v=CIN5RHeL8B8

Last edited by capthelm; 03-10-10 at 05:57 AM.
capthelm is offline   Reply With Quote
Old 03-10-10, 03:44 AM   #14
Mark75
Watch
 
Join Date: Mar 2010
Location: Germany
Posts: 20
Downloads: 4
Uploads: 0
Default

Sweet eye candy
Thanks very much for this, superb awesome.
Mark75 is offline   Reply With Quote
Old 03-09-10, 06:41 AM   #15
Gusteno8
Seaman
 
Join Date: Mar 2007
Location: Sweden, Stockholm
Posts: 33
Downloads: 15
Uploads: 0
Default

My god! Looks awesome!
Thanks you!
Gusteno8 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:52 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.